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View Poll Results: How mecanum drive effects a teams position on your pick list
Automatic DNP 34 11.07%
Moved lower 84 27.36%
Depends on performance 161 52.44%
Nothing (does not effect position) 22 7.17%
Other (please explain in thread) 6 1.95%
Voters: 307. You may not vote on this poll

 
 
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Unread 23-08-2014, 13:54
Abhishek R Abhishek R is offline
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Re: Penalizing mecanum wheeled robots durring alliance selection.

It's interesting to see that different regions may have different takes on drivetrain choices. I noticed a lot more mecanum robots in Orlando than I did in Texas (it seemed like 1/3 of all the competition used mecanum).

I figure this might have to do with the mentality of the teams. Again, this is just from my observation, and it's not a blanket statement. But in Orlando, it looked like everyone is more focused on outscoring the opponent rather than denying points from the opponent (which isn't bad, as long as your alliance has more points at the end is all that matters) - in short, offense > defense. For many teams, this was their first regional, yet the finals saw scores around 180 on both sides.

At our first regional, Alamo, the finals never saw a score above 100 points. I attribute that towards a more defensive focused play in Texas, rather than offense. While teams still build and gear towards scoring points, when it comes down to strategy, there's an emphasis on locking down the opponent so they can't score any more points.

Because of this, and the reputation most mecanum driven robots have for getting pushed around, it seems teams in our region stay away from them, and instead focus on tank drives or, even further, butterfly drives to escape pins more easily.
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