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View Poll Results: How mecanum drive effects a teams position on your pick list
Automatic DNP 34 11.07%
Moved lower 84 27.36%
Depends on performance 161 52.44%
Nothing (does not effect position) 22 7.17%
Other (please explain in thread) 6 1.95%
Voters: 307. You may not vote on this poll

 
 
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Unread 29-08-2014, 07:42
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Re: Penalizing mecanum wheeled robots durring alliance selection.

Quote:
Originally Posted by EricH View Post
That extra time may be the difference between a so-so vision code or so-so automode and a good or great vision or automode.
Maybe our team is just "challenged," but we have repeatedly failed to get vision processing to work, whereas adding gyro feedback to a mecanum drive was not a big deal.

We can get vision processing code to work in the shop, but we haven't ever gotten it to work on a field with venue lighting and bandwidth limitations. We've also had communications issues with the camera and program lag with the camera turned on. These are solvable problems, but we have run out of time in the years when we tried to make it work.
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