Go to Post For what it's worth, while they may or may not be legal as safety glasses, Steampunk goggles are perfectly legal as forehead protectors. - Nuttyman54 [more]
Home
Go Back   Chief Delphi > FIRST > General Forum
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Reply
 
Thread Tools Rating: Thread Rating: 20 votes, 5.00 average. Display Modes
  #1   Spotlight this post!  
Unread 02-10-2014, 08:42
MARS_James's Avatar
MARS_James MARS_James is online now
Always Scouting
AKA: James Comstock
FRC #0179 (The Children of The Swamp)
Team Role: Tactician
 
Join Date: Jan 2010
Rookie Year: 2006
Location: Jupiter, Florida
Posts: 1,948
MARS_James has a reputation beyond reputeMARS_James has a reputation beyond reputeMARS_James has a reputation beyond reputeMARS_James has a reputation beyond reputeMARS_James has a reputation beyond reputeMARS_James has a reputation beyond reputeMARS_James has a reputation beyond reputeMARS_James has a reputation beyond reputeMARS_James has a reputation beyond reputeMARS_James has a reputation beyond reputeMARS_James has a reputation beyond repute
Send a message via AIM to MARS_James
Re: [FRC Blog] - NASA Grants and Something New for 2015

After much consideration I have made an opinion on the things listed by Frank:

Number of teams on an alliance:
I think a 4v4 would be a cluster unless the ideas listed about only 3 robots in play at a time were to be initiated. My only problem with that is logistically making it so all 4 robots have an impact.

Number of alliances in a match:

I am against 3 alliances for one very big reason:
I assume ranking would no longer be win loss but more likely a 1st 2nd 3rd system. Lets say we are at a regional and the last match of the day contains one member on each alliance who currently have all 1st places, 2 of these teams want to be on an alliance together for eliminations so they agree to send their defensive bots to disrupt the other alliance effectively turning it from a 1v1v1 to a 2v1, perfectly legal but very unfair to the final alliance. Now if we played a game were the alliances can't interact that would solve that but then strategy for opponents is a non-entity, as would upsets.


Match length:
I don't want matches to be to much longer as I like more matches which goes against that idea. Now shorter matches I like, if Aerial Assist would have been 2:15 instead of 2:30 at most events you would have been able to squeeze in an extra match for every team.


Bumper rules:
I think that these change so much that it doesn't really matter BUT I could see FIRST taking away sail cloth bumpers. Honestly with some of the headaches I have seen over the years I am surprised FIRST doesn't find a supplier to give us a voucher for the exact cloth FIRST wants us to use.


Field surfaces:
Now I find it interesting he made this plural not singular. I am totally against 2009 as a game BUT I do think a game where it is mostly carpet with a few areas not could be fun.


Robot size:
I am so used to our new robot size I hope they don't change it. I would however love to see the weight classes of 2007 brought back. The shorter you start the heavier you are allowed to be was a fun trade off.
__________________
Driving Record: 24-8
Coaching Record: 66-31
2014 South Florida Regional Woodie Flowers Finalist


Reply With Quote
  #2   Spotlight this post!  
Unread 02-10-2014, 09:36
Jon Stratis's Avatar
Jon Stratis Jon Stratis is offline
Electrical/Programming Mentor
FRC #2177 (The Robettes)
Team Role: Mentor
 
Join Date: Feb 2007
Rookie Year: 2006
Location: Minnesota
Posts: 3,729
Jon Stratis has a reputation beyond reputeJon Stratis has a reputation beyond reputeJon Stratis has a reputation beyond reputeJon Stratis has a reputation beyond reputeJon Stratis has a reputation beyond reputeJon Stratis has a reputation beyond reputeJon Stratis has a reputation beyond reputeJon Stratis has a reputation beyond reputeJon Stratis has a reputation beyond reputeJon Stratis has a reputation beyond reputeJon Stratis has a reputation beyond repute
Re: [FRC Blog] - NASA Grants and Something New for 2015

Quote:
Originally Posted by MARS_James View Post
Number of teams on an alliance:
I think a 4v4 would be a cluster unless the ideas listed about only 3 robots in play at a time were to be initiated. My only problem with that is logistically making it so all 4 robots have an impact.
Imagine having 4 big pads, one in each corner, with an opening that essentially only lets one robot into the pad at a time. One pad from each alliance has to be depressed at all times, and if a pad is depressed more than 15 consecutive seconds the other team is awarded points. Have weight sensors on the pads tied to a countdown clock the drivers can see. Add in safety zones so you can't trap a robot on a pad or park your robot on an opponents pad... You can have 4 robots on the field, but only 3 are active at a time and which three that is changes periodically. If this was combined with an assist-oriented game like we had this year, everyone could still participate in assists, given sufficient planning and coordination.
__________________
2007 - Present: Mentor, 2177 The Robettes
LRI: North Star 2012-2016; Lake Superior 2013-2014; MN State Tournament 2013-2014, 2016; Galileo 2016; Iowa 2017
2015: North Star Regional Volunteer of the Year
2016: Lake Superior WFFA
Reply With Quote
  #3   Spotlight this post!  
Unread 02-10-2014, 09:46
MARS_James's Avatar
MARS_James MARS_James is online now
Always Scouting
AKA: James Comstock
FRC #0179 (The Children of The Swamp)
Team Role: Tactician
 
Join Date: Jan 2010
Rookie Year: 2006
Location: Jupiter, Florida
Posts: 1,948
MARS_James has a reputation beyond reputeMARS_James has a reputation beyond reputeMARS_James has a reputation beyond reputeMARS_James has a reputation beyond reputeMARS_James has a reputation beyond reputeMARS_James has a reputation beyond reputeMARS_James has a reputation beyond reputeMARS_James has a reputation beyond reputeMARS_James has a reputation beyond reputeMARS_James has a reputation beyond reputeMARS_James has a reputation beyond repute
Send a message via AIM to MARS_James
Re: [FRC Blog] - NASA Grants and Something New for 2015

Quote:
Originally Posted by Jon Stratis View Post
Imagine having 4 big pads, one in each corner, with an opening that essentially only lets one robot into the pad at a time. One pad from each alliance has to be depressed at all times, and if a pad is depressed more than 15 consecutive seconds the other team is awarded points. Have weight sensors on the pads tied to a countdown clock the drivers can see. Add in safety zones so you can't trap a robot on a pad or park your robot on an opponents pad... You can have 4 robots on the field, but only 3 are active at a time and which three that is changes periodically. If this was combined with an assist-oriented game like we had this year, everyone could still participate in assists, given sufficient planning and coordination.
I like the idea in theory, but you have to have only 2 robots on the field at some points since you need 1 pad compressed at all times, a robot breaking down completely destroys your alliance, and will lose you the match. If you have a sub-par bot on the alliance you just have them constantly running from pad A to pad B to relieve the heavy hitters.

Like I said it will take a lot of thought to make it work
__________________
Driving Record: 24-8
Coaching Record: 66-31
2014 South Florida Regional Woodie Flowers Finalist


Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 20:27.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi