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Unread 02-10-2014, 09:36
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Re: [FRC Blog] - NASA Grants and Something New for 2015

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Originally Posted by MARS_James View Post
Number of teams on an alliance:
I think a 4v4 would be a cluster unless the ideas listed about only 3 robots in play at a time were to be initiated. My only problem with that is logistically making it so all 4 robots have an impact.
Imagine having 4 big pads, one in each corner, with an opening that essentially only lets one robot into the pad at a time. One pad from each alliance has to be depressed at all times, and if a pad is depressed more than 15 consecutive seconds the other team is awarded points. Have weight sensors on the pads tied to a countdown clock the drivers can see. Add in safety zones so you can't trap a robot on a pad or park your robot on an opponents pad... You can have 4 robots on the field, but only 3 are active at a time and which three that is changes periodically. If this was combined with an assist-oriented game like we had this year, everyone could still participate in assists, given sufficient planning and coordination.
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Unread 02-10-2014, 09:46
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Re: [FRC Blog] - NASA Grants and Something New for 2015

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Originally Posted by Jon Stratis View Post
Imagine having 4 big pads, one in each corner, with an opening that essentially only lets one robot into the pad at a time. One pad from each alliance has to be depressed at all times, and if a pad is depressed more than 15 consecutive seconds the other team is awarded points. Have weight sensors on the pads tied to a countdown clock the drivers can see. Add in safety zones so you can't trap a robot on a pad or park your robot on an opponents pad... You can have 4 robots on the field, but only 3 are active at a time and which three that is changes periodically. If this was combined with an assist-oriented game like we had this year, everyone could still participate in assists, given sufficient planning and coordination.
I like the idea in theory, but you have to have only 2 robots on the field at some points since you need 1 pad compressed at all times, a robot breaking down completely destroys your alliance, and will lose you the match. If you have a sub-par bot on the alliance you just have them constantly running from pad A to pad B to relieve the heavy hitters.

Like I said it will take a lot of thought to make it work
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