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#1
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Re: Hexagon / Octagon frame with Swerve
There was definitely a thread on a hexagonal swerve chassis a while ago. A google search might bring it up.
2x1 is lighter than 8020, and it's more versatile IMO. 8020 is easier to work with out of the box though. Swerve module looks good. I have several quesitons for you: 1. Weight and hight of the module? If it's tall enough, you can place a cim facing upwards, which lowers your COG by quite a bit. Weight is often a major issue with swerve drives. 2. Is that a 1/4-20 bolt on the bottom for the wheel? Anything smaller would be dangerous. 3. What is up with the gear on the top? Keep in mind that means that you have to place your turning gearbox very close to the module, and prevents you from flipping the turning module over like the cim. Changing that to a sprocket or pulley would make mounting much easier. 4. What is the total gear ratio from the input to the output? Just wondering. If it's very low, you can swap out the gears going to the wheel for sprockets to get a higher ratio. 5. How are you constraining the bevel gears on the shaft? 6. What is holding the module on its mounting plate? I see a bushing on the top, but what clamps onto the top of the plate? The weight of the robot alone will not keep it on the module. Apart from those things, I love the design. It looks very easy to put together and take apart, which is very important in many assemblies. It also looks like it limits assembly to just 1 or 2 allen wrenches. EDIT: Here's the thread: http://www.chiefdelphi.com/forums/sh...d.php?t=129095 Ignore my posts on chaining stuff together. I did not understand the whole holonomic/ independent motion control with swerves. Last edited by asid61 : 16-10-2014 at 02:58. |
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#2
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Re: Hexagon / Octagon frame with Swerve
Another concern with the swerve module (speaking from experience here): You might want to consider hex collars with a set screw and divet or some other stronger form of constraining your hex shaft (like roll pins), because the high amount of torque acting on the bevel gears will try to force the shaft and cause the collars to slip. Having the flange on the bearings facing inward helps, but it's still something you should address.
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#3
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Re: Hexagon / Octagon frame with Swerve
The most often cited benefit of hexagonal and octagonal frames is avoiding friction pins/t-bones. Considering that a well programmed/driven swerve drive should already be able to accomplish this, I'm curious as to your reasoning for pursuing such a drivetrain.
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#4
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Re: Hexagon / Octagon frame with Swerve
It looks like your wheel axle has threaded holes on either end and bolts holding it to the side plates. I highly recommend that you change this to have a single through bolt. It will make removing the wheel much easier, and probably improve the strength of the assembly.
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#5
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Re: Hexagon / Octagon frame with Swerve
Quote:
I would consider it as "ease of getting through traffic" myself--you can use the robot as a wedge to split apart defenders (or move defenders away from the wall) if need be . |
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#6
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Re: Hexagon / Octagon frame with Swerve
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#7
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Re: Hexagon / Octagon frame with Swerve
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I don't think you'll see much of a wedging effect, given that bumpers exist. It does allow more total area, but actually reduces your sidelengths, resulting in smaller under or through-bumper collection mechanisms. Over-bumper size would be determined by the rules of a particular game's maximum size (how far you can exceed bumper perimeter, total cylinder size, etc.). |
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#8
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Re: Hexagon / Octagon frame with Swerve
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#9
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Re: Hexagon / Octagon frame with Swerve
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Another advantage of having an angled side is that you can adjust your aim when shooting even with someone pushing on your bumper (that is if you aren't doing a turret on top of swerve). |
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#10
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Re: Hexagon / Octagon frame with Swerve
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You can pickup a little bit of room for widening a collector by doing something similar to this which is what 469 had this past year. If you play around with geometry in the corners you can gain some room but you need to decide if its worth the effort or if its an aspect of your design that needs to be reconsidered. |
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