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#1
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[FRC Blog] FIRST Choice - Update for 2015
Posted on the FRC Blog, 10/16/14: http://www.usfirst.org/roboticsprogr...pdate-for-2015
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Last edited by Hallry : 16-10-2014 at 17:08. |
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#2
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Re: [FRC Blog] FIRST Choice - Update for 2015
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I just want FIRST choice to open on the date they set and not have it pushed back. |
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#3
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Re: [FRC Blog] FIRST Choice - Update for 2015
Addresses all my issues from last year
- Don't have to hit at screen hitting refresh 5000 times on a Saturday - No server overloads - Fair chance for all via random ranking - Everyone gets a high priority item first (hopefully all get their first choice fulfilled, but I can see where this isn't guaranteed) My only suggestion is to have an algorithm to "satisfy the most teams" which would maximize the top picks all teams get. Not an easy one to write I admit, but it would be interesting to see test runs of random order vs. maximizing top picks. |
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#4
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Re: [FRC Blog] FIRST Choice - Update for 2015
Whatever happens, I, and my team, greatly appreciate the opportunity to get free materials.
And we love that AndyMark is doing what they can to provide us a storefront to choose those materials. In the past two years we've used every FIRSTChoice item either on our robot or in our workshop. If the process becomes more "fair" for all teams, all the better. |
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#5
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Re: [FRC Blog] FIRST Choice - Update for 2015
Looks like they will go until ALL of your money is spent. It looks like you should put everything you want on the list, even if it exceeds your FIRST Choice dollars.
If it goes the way I think it will the FC larder will be empty at the end. I had suggested a similar plan, but I also had an item limit, so that there would be some for later teams. |
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#6
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Re: [FRC Blog] FIRST Choice - Update for 2015
I read it twice, but did it state when window shopping will be open?
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#7
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Re: [FRC Blog] FIRST Choice - Update for 2015
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#8
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Re: [FRC Blog] FIRST Choice - Update for 2015
This is simply great, a HUGE leap forward.Clearly they heard your message.
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#9
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Re: [FRC Blog] FIRST Choice - Update for 2015
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The way I see this working is that each line is a single item. So if you want 4 Widgets as your most important item and 2 Turbo Encabulators as your second choice your list looks like this. 1. Widget 2. Widget 3. Widget 4. Widget 5. Turbo Encabulator 6. Turbo Encabulator So before you get your second Widget every other team has received their first round item and those lower on the list have received their second round item. So if there are 1000 Widgets and a lot of the teams have decided that is a must have item then your chance of getting your second Widget is low and your third or fourth would be very unlikely. Again I could be wrong, but that is my interpretation of how the system will work. |
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#10
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Re: [FRC Blog] FIRST Choice - Update for 2015
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#11
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Re: [FRC Blog] FIRST Choice - Update for 2015
I assumed you could ask for a quantity like you could last year. It makes sense to have that, for example I'd like the new "AM Spider-Man Wheels" for my 6 wheel drive base:
Team 6666 6 - AM Spider Man Wheels 2 - Vexpro Cat Shifter 1 - Gizmo 1 - A different Gizmo 4 - CIM Coolers I'd want to order all six at one time, that way if I don't get them I can plan on something else. Going 6 rounds and only getting 5 wheels would be annoying. I guess we will wait and see what it looks like in the end. But let me be the first in 2015 to say Quote:
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#12
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Re: [FRC Blog] FIRST Choice - Update for 2015
This is a great vast improvements over previous years and I was worried about the Random rank thing until they clarified that at the end of the order we go back serpentine style. The flow chart really helped in understanding how the process would work and answered most of the questions that I had about the system.
My only dislike is there not being a hard quantity limit on items (besides number of credits), Now I am not saying that we should have a limit of not above X number of anything but every item should have its own limit assigned to it. For example standard wheels (any thing on a tank drive so Omni included) should have a hard limit of 8, while mecanum wheel sets (a left and right) should have a hard limit of 2. Basically use logic to decided the max number of an item that a team could logically need for 1 robot. |
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#13
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Re: [FRC Blog] FIRST Choice - Update for 2015
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Get (next) top Item on Priority List --> Does Team have sufficient credits for the item(s)? However, if you don't have enough credits for n items, you get some x items you can afford: [No] --> Does Team have sufficient credits for at least one? Yes--> Determine max number of requested items Team can afford. --> Is the quantity available?...(emphases mine) Still, this is great. |
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#14
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Re: [FRC Blog] FIRST Choice - Update for 2015
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#15
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Re: [FRC Blog] FIRST Choice - Update for 2015
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Complicated problem we've got here. I'm glad they're taking steps towards handling it, even if it does have some odd consequences. |
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