Go to Post Whether or not you use wheel weights, if you're running a wheel at several thousand RPM, you'd better have an effective containment system to protect the outside world in case something spontaneously disassembles itself. - Alan Anderson [more]
Home
Go Back   Chief Delphi > Technical > Technical Discussion
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
 
 
Thread Tools Rate Thread Display Modes
Prev Previous Post   Next Post Next
  #8   Spotlight this post!  
Unread 07-11-2014, 09:53
Lil' Lavery Lil' Lavery is offline
TSIMFD
AKA: Sean Lavery
FRC #1712 (DAWGMA)
Team Role: Mentor
 
Join Date: Nov 2003
Rookie Year: 2003
Location: Philadelphia, PA
Posts: 6,607
Lil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond repute
Send a message via AIM to Lil' Lavery
Re: Hexagon / Octagon frame with Swerve

Quote:
Originally Posted by EricH View Post
You might as well ask JVN what the reasoning was for using a nonagonal frame and swerve drive back in '08. I want to say I remember someone on that team saying it was to make it easier to go through traffic, but can't remember who, or if that was actually what they said.

I would consider it as "ease of getting through traffic" myself--you can use the robot as a wedge to split apart defenders (or move defenders away from the wall) if need be .
Lap runners in 2008, such as 148, required significantly different strategic design than the "general" robot does. The strategic advantages of round-ish, and more importantly, small for 148 are very different than the drivers behind most hexagonal/octagonal drivebases in 2014.

I don't think you'll see much of a wedging effect, given that bumpers exist.

Quote:
Originally Posted by Nemo View Post
I thought a main benefit of octagons was to make the robot bigger. Allow wider collectors and such.
It does allow more total area, but actually reduces your sidelengths, resulting in smaller under or through-bumper collection mechanisms. Over-bumper size would be determined by the rules of a particular game's maximum size (how far you can exceed bumper perimeter, total cylinder size, etc.).
 


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 14:52.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi