Go to Post Maybe FIRST could get a sponsorship from Ikea, and we all could get flat-packed field parts with pictoral assembly instructions. And then all the parts could have funny names. - sanddrag [more]
Home
Go Back   Chief Delphi > Technical > Technical Discussion
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Closed Thread
Thread Tools Rate Thread Display Modes
  #16   Spotlight this post!  
Unread 12-11-2014, 08:57
JesseK's Avatar
JesseK JesseK is online now
Expert Flybot Crasher
FRC #1885 (ILITE)
Team Role: Mentor
 
Join Date: Mar 2007
Rookie Year: 2005
Location: Reston, VA
Posts: 3,733
JesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond repute
Re: Examples of when it is not advantageous to be lightweight

Quote:
Originally Posted by MooreteP View Post
Team 148, OverDrive, won Einstein.
Low CoG, very effective at lapping. Different from everyone else.
https://www.youtube.com/watch?v=6fLf71xlVhE
I was just about to chime in that for bleedingly-high speeds it only makes sense to have an extremely light robot. Though the necessity for such a specialized robot is quite rare, historically.
  #17   Spotlight this post!  
Unread 12-11-2014, 09:11
jwfoss jwfoss is offline
Chasing Elegant Simplicity
AKA: Justin Foss
FRC #0558 (Elm City Robo Squad)
Team Role: Mentor
 
Join Date: Aug 2006
Rookie Year: 2003
Location: New Haven, CT
Posts: 593
jwfoss has a reputation beyond reputejwfoss has a reputation beyond reputejwfoss has a reputation beyond reputejwfoss has a reputation beyond reputejwfoss has a reputation beyond reputejwfoss has a reputation beyond reputejwfoss has a reputation beyond reputejwfoss has a reputation beyond reputejwfoss has a reputation beyond reputejwfoss has a reputation beyond reputejwfoss has a reputation beyond repute
Re: Examples of when it is not advantageous to be lightweight

Quote:
Originally Posted by Andrew Lawrence View Post
Part is maneuverability, though the main reason is I just can't think of a reason to be heavy. 1323's resources make machining for weight easy enough, and I think it would be a useful engineering goal for the kids to shoot for in season to design for a lightweight yet strong robot if the game allows for a lightweight robot as a viable strategy. Also it would be a good way to allocate weight lower into the drivetrain to make a lower CG (which has been a clear problem for us this year).

One of the first things many mentors I have learned from tend to tell me is how to lighten a robot and that "lighter is better" (not always true, but it's a point that has been stressed enough to me in my education that I started this thread because of it, though further learning could prove differently) and while I understand the potential advantages of a lower weight, I cannot think of many reasons for increased weight. More mass in a robot just makes it harder to move, and I don't see any advantages to that, and want to learn what I may be missing.
If you have the resources to design strong and light, then that's fantastic. You have the opportunity to test out how adding weight to different locations on your chassis change the handling dynamics of your robot. I would argue that the location of your weight (most notably your CG) is far more important to drivetrain handling then the actual weight of the machine. Thinking a little bit more into this, there are incredible number of factors that play into "handling". Wheel selection, wheel spacing, chassis rigidity, and even the driver controls.

Being "heavy" is not just about increasing the ceiling of your pushing ability but also your resistance to being pushed, or slowed down. Momentum is a very real thing in FRC games. On FRC558 we design to be "light", and then add weight low to balance our chassis. Also we make sure that our bumpers are just under the limit (its "free" weight in the right place, low to the ground). Again, we believe in having a strong chassis and drivetrain because we believe that defense is just as important as offence in most years.
__________________
2003-2006 | FRC 0176 | Aces High - Student
2007-2010 | FRC 0229 | Division by Zero - Mentor in Training
2011-2013 | FRC 2168 | Aluminum Falcons - Mechanical Mentor
2013-20xx | FRC 0558 | Elm City Robo Squad - Mechanical Mentor
  #18   Spotlight this post!  
Unread 12-11-2014, 09:48
pfreivald's Avatar
pfreivald pfreivald is offline
Registered User
AKA: Patrick Freivald
FRC #1551 (The Grapes of Wrath)
Team Role: Mentor
 
Join Date: Jan 2007
Rookie Year: 2001
Location: Naples, NY
Posts: 2,305
pfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond reputepfreivald has a reputation beyond repute
Re: Examples of when it is not advantageous to be lightweight

We have always pushed to 120.00 pounds, with ballast when necessary. In my experience, a low-as-possible CG is always better than coming in significantly under weight.

In 2010, our CG was so low and so centered that we literally couldn't tip over permanently sideways. If our robot fell over, the climbing mechanism would hit the ground while the CG was still behind the bumpers, so it would pivot on the bumpers right back to the upright position.
__________________
Patrick Freivald -- Mentor
Team 1551
"The Grapes of Wrath"
Bausch & Lomb, PTC Corporation, and Naples High School

I write books, too!
  #19   Spotlight this post!  
Unread 12-11-2014, 10:29
hrench's Avatar
hrench hrench is offline
Mechanical build mentor
AKA: Bob Hrenchir
FRC #1108 (Panther Robotics)
Team Role: Mentor
 
Join Date: Jan 2012
Rookie Year: 2010
Location: Paola, KS
Posts: 220
hrench is a name known to allhrench is a name known to allhrench is a name known to allhrench is a name known to allhrench is a name known to allhrench is a name known to all
Re: Examples of when it is not advantageous to be lightweight

Aerial Assist was the first year that we designed a robot that didn't have to lose weight to make 120 and it turned out to be great.

Speed was a big part of this game, but since we're not rich and wanted to try it, we used the AM14U kit frame and drive system. We noticed right away that with only about 90 lbs that we had good acceleration, but we also noticed that the kitdrive has gears that are appropriate for a 120lb robot. We resized the gears because pushing was already traction limited; we didn't lose any pushing ability, but we gained both speed and acceleration.

Point is, if you make a lighter robot, you need to be sure to size your gearing to take advantage of it.

Pushing is a great asset, but acceleration and a higher top speed might be better ones. First year we've won a regional in eleven.
  #20   Spotlight this post!  
Unread 12-11-2014, 11:38
Travis Schuh Travis Schuh is offline
Registered User
FRC #0971 (Spartan Robotics)
Team Role: Engineer
 
Join Date: Dec 2006
Rookie Year: 1999
Location: Los Altos, CA
Posts: 123
Travis Schuh has a brilliant futureTravis Schuh has a brilliant futureTravis Schuh has a brilliant futureTravis Schuh has a brilliant futureTravis Schuh has a brilliant futureTravis Schuh has a brilliant futureTravis Schuh has a brilliant futureTravis Schuh has a brilliant futureTravis Schuh has a brilliant futureTravis Schuh has a brilliant futureTravis Schuh has a brilliant future
Re: Examples of when it is not advantageous to be lightweight

Quote:
Originally Posted by Andrew Lawrence View Post
Part is maneuverability, though the main reason is I just can't think of a reason to be heavy. 1323's resources make machining for weight easy enough, and I think it would be a useful engineering goal for the kids to shoot for in season to design for a lightweight yet strong robot if the game allows for a lightweight robot as a viable strategy. Also it would be a good way to allocate weight lower into the drivetrain to make a lower CG (which has been a clear problem for us this year).

One of the first things many mentors I have learned from tend to tell me is how to lighten a robot and that "lighter is better" (not always true, but it's a point that has been stressed enough to me in my education that I started this thread because of it, though further learning could prove differently) and while I understand the potential advantages of a lower weight, I cannot think of many reasons for increased weight. More mass in a robot just makes it harder to move, and I don't see any advantages to that, and want to learn what I may be missing.
It sounds like your real design objective is to have a low CG. Low CG designs come from choosing the right robot architecture, rather than taking weight out of everything that is high.

I would caution against lightening for the sake of lightening. The risk of lightening done poorly is part failure, and it makes it really hard to win matches with a broken robot. Design time is often a bigger bottle neck than manufacturing time, and it takes a lot of time to properly lighten something so it will be at the edge of breaking but not break. We prioritize reliability and robot up-time very highly, and consequently we tend to overbuild things (for instance, our shooter could have stood to loose a few pounds, but it never broke and it was done on time).

Perhaps there is a better way to phrase the design goals, where lightening is one of the means of achieving them when appropriate.
  #21   Spotlight this post!  
Unread 12-11-2014, 11:48
Lil' Lavery Lil' Lavery is offline
TSIMFD
AKA: Sean Lavery
FRC #1712 (DAWGMA)
Team Role: Mentor
 
Join Date: Nov 2003
Rookie Year: 2003
Location: Philadelphia, PA
Posts: 6,655
Lil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond reputeLil' Lavery has a reputation beyond repute
Send a message via AIM to Lil' Lavery
Re: Examples of when it is not advantageous to be lightweight

The normal force on your wheels matters for more than just pushing matches. In addition to reducing the amount of force you can apply, wheel slippage due to overcoming your static friction also results in faster tread wear. Depending on your wheel choice, quantity of spares, and drivetrain design, this may or may not be a significant issue.

On a different note, the less your robot weighs, the less inertia it has and the less momentum it builds up in motion. Lowering this is good for a maneuverable robot. However, there have been games in which you wanted a higher inertia. Namely the games involving mobile goals (2002, 2004, 2009), where the more your robot weighed, the better you would be able to control these goals (since you have control over a larger portion of the collective robot/goal mass).
  #22   Spotlight this post!  
Unread 12-11-2014, 13:30
Michael Hill's Avatar
Michael Hill Michael Hill is offline
Registered User
FRC #3138 (Innovators Robotics)
Team Role: Mentor
 
Join Date: Jul 2004
Rookie Year: 2003
Location: Dayton, OH
Posts: 1,580
Michael Hill has a reputation beyond reputeMichael Hill has a reputation beyond reputeMichael Hill has a reputation beyond reputeMichael Hill has a reputation beyond reputeMichael Hill has a reputation beyond reputeMichael Hill has a reputation beyond reputeMichael Hill has a reputation beyond reputeMichael Hill has a reputation beyond reputeMichael Hill has a reputation beyond reputeMichael Hill has a reputation beyond reputeMichael Hill has a reputation beyond repute
Re: Examples of when it is not advantageous to be lightweight

Quote:
Originally Posted by nathannfm View Post
I think this is always true of subsystems, including the drive, until you start to sacrifice structural integrity, but not true for the robot as a whole. When I say "lighter is better" it is usually because if it's not stressed you get to week 5 with a 150lb robot and a major sub system has to be removed because there is no time to redesign all of them to be lighter. On MOE we always have 120.00lb robots because we usually shoot for maximum functionality (do all the things!) and this usually requires more weight than a robot specialized to do a specific task. We embrace this so much that if we get to week 4 or 5 and realize we have 4lb to spare we try to think of a way to use that 4lb to make our job easier, more reliable, or faster.
Definitely agree with the structural integrity comment. I would much rather use a thinner material before I use lightening holes. Remember the saying "only as strong as the weakest link"? That applies to structures. Your robot is only as strong as the smallest cross-sectional area. When you have lightening holes, especially ones that are close together, you create a distinct point of failure. If you just design it with thinner material from the start, you can likely avoid lightening holes altogether and maintain a larger cross-section than you would have with a lightened structure.
  #23   Spotlight this post!  
Unread 12-11-2014, 13:39
themccannman's Avatar
themccannman themccannman is offline
registered lurker
AKA: Jake McCann
FRC #3501
Team Role: Mentor
 
Join Date: Feb 2013
Rookie Year: 2011
Location: San Jose, CA
Posts: 432
themccannman has a reputation beyond reputethemccannman has a reputation beyond reputethemccannman has a reputation beyond reputethemccannman has a reputation beyond reputethemccannman has a reputation beyond reputethemccannman has a reputation beyond reputethemccannman has a reputation beyond reputethemccannman has a reputation beyond reputethemccannman has a reputation beyond reputethemccannman has a reputation beyond reputethemccannman has a reputation beyond repute
Re: Examples of when it is not advantageous to be lightweight

Always design as light as possible, it's very easy to add weight, especially in places where you want it. If you build heavy it often ends up in places where you don't want it, like at the top of your robot.
__________________
All posts here are purely my own opinion.
2011-2015: 1678
2016: 846
2017 - current: 3501
  #24   Spotlight this post!  
Unread 13-11-2014, 22:22
IronicDeadBird's Avatar
IronicDeadBird IronicDeadBird is offline
Theory Crafting Fo days...
AKA: Charles Ives "M" Waldo IV
FRC #1339 (Angelbots)
Team Role: Tactician
 
Join Date: Feb 2014
Rookie Year: 2005
Location: Colorado
Posts: 958
IronicDeadBird has a reputation beyond reputeIronicDeadBird has a reputation beyond reputeIronicDeadBird has a reputation beyond reputeIronicDeadBird has a reputation beyond reputeIronicDeadBird has a reputation beyond reputeIronicDeadBird has a reputation beyond reputeIronicDeadBird has a reputation beyond reputeIronicDeadBird has a reputation beyond reputeIronicDeadBird has a reputation beyond reputeIronicDeadBird has a reputation beyond reputeIronicDeadBird has a reputation beyond repute
Re: Examples of when it is not advantageous to be lightweight

The GDC has a way of making every design choice count. Universally scoring aside in robot sumo weight means a lot. Generally the GDC has been good about counteracting the "all in" design choices because when you have one set solution you don't really give students the chance to innovate. Examples of this would include pyramid climbing or balancing. Don't forget that water game thats coming up eventually...
__________________
HERO 俺を讃える声や 喝采なんて 欲しくはないさ
So I got my jacket back, but it turns out the "W" in WPI doesn't stand for that steak sauce I can't pronounce.
Play is for kids this is serious...
  #25   Spotlight this post!  
Unread 14-11-2014, 06:39
MichaelBick MichaelBick is offline
Registered User
FRC #1836 (MilkenKnights)
Team Role: Alumni
 
Join Date: Oct 2011
Rookie Year: 2010
Location: Los Angeles
Posts: 734
MichaelBick has a brilliant futureMichaelBick has a brilliant futureMichaelBick has a brilliant futureMichaelBick has a brilliant futureMichaelBick has a brilliant futureMichaelBick has a brilliant futureMichaelBick has a brilliant futureMichaelBick has a brilliant futureMichaelBick has a brilliant futureMichaelBick has a brilliant futureMichaelBick has a brilliant future
Re: Examples of when it is not advantageous to be lightweight

Quote:
Originally Posted by Michael Hill View Post
Your robot is only as strong as the smallest cross-sectional area. When you have lightening holes, especially ones that are close together, you create a distinct point of failure.
In compression, strength is correlated with geometry not cross-sectional area.
__________________
Team 1836 - The Milken Knights
2013 LA Regional Champions with 1717 and 973
2012 LA Regional Finalists with 294 and 973
To follow Team 1836 on Facebook, go to http://www.facebook.com/MilkenKnights
To go to our website, go to http://milkenknights.com/index.html
  #26   Spotlight this post!  
Unread 14-11-2014, 13:59
Michael Hill's Avatar
Michael Hill Michael Hill is offline
Registered User
FRC #3138 (Innovators Robotics)
Team Role: Mentor
 
Join Date: Jul 2004
Rookie Year: 2003
Location: Dayton, OH
Posts: 1,580
Michael Hill has a reputation beyond reputeMichael Hill has a reputation beyond reputeMichael Hill has a reputation beyond reputeMichael Hill has a reputation beyond reputeMichael Hill has a reputation beyond reputeMichael Hill has a reputation beyond reputeMichael Hill has a reputation beyond reputeMichael Hill has a reputation beyond reputeMichael Hill has a reputation beyond reputeMichael Hill has a reputation beyond reputeMichael Hill has a reputation beyond repute
Re: Examples of when it is not advantageous to be lightweight

Quote:
Originally Posted by MichaelBick View Post
In compression, strength is correlated with geometry not cross-sectional area.
I'm not sure I follow the logic here. I'm saying use the same shape, just a thinner material. Also, I would also say that compressive strength IS related to cross sectional area. It uses the same equations as in tension. Also, in terms of buckling, the point at which something will buckle is related to the cross-sectional area.
  #27   Spotlight this post!  
Unread 14-11-2014, 14:36
cadandcookies's Avatar
cadandcookies cadandcookies is offline
Director of Programs, GOFIRST
AKA: Nick Aarestad
FTC #9205 (The Iron Maidens)
Team Role: College Student
 
Join Date: Jan 2012
Rookie Year: 2009
Location: Minnesnowta
Posts: 1,563
cadandcookies has a reputation beyond reputecadandcookies has a reputation beyond reputecadandcookies has a reputation beyond reputecadandcookies has a reputation beyond reputecadandcookies has a reputation beyond reputecadandcookies has a reputation beyond reputecadandcookies has a reputation beyond reputecadandcookies has a reputation beyond reputecadandcookies has a reputation beyond reputecadandcookies has a reputation beyond reputecadandcookies has a reputation beyond repute
Re: Examples of when it is not advantageous to be lightweight

I would distiguish between designing the robot to be as light as possible and actually being as light as possible.

Designing to be light* is always a good idea, for the simple reason of it being significantly easier to add weight than remove it.

Whether actually being light is a benefit depends on the game and your team's strategy in that game.

*To paraphrase "As light as possible but no lighter."
__________________

Never assume the motives of others are, to them, less noble than yours are to you. - John Perry Barlow
tumblr | twitter
'Snow Problem CAD Files: 2015 2016
MN FTC Field Manager, FTA, CSA, Emcee
FLL Maybe NXT Year (09-10) -> FRC 2220 (11-14) -> FTC 9205(14-?)/FRC 2667 (15-16)
VEXU UMN (2015-??)
Volunteer since 2011
2013 RCA Winner (North Star Regional) (2220)
2016 Connect Award Winner (North Super Regional and World Championship) (9205)

Last edited by cadandcookies : 14-11-2014 at 14:39.
  #28   Spotlight this post!  
Unread 14-11-2014, 14:39
JamesCH95's Avatar
JamesCH95 JamesCH95 is offline
Hardcore Dork
AKA: JCH
FRC #0095 (The Grasshoppers)
Team Role: Engineer
 
Join Date: Dec 2004
Rookie Year: 2001
Location: Enfield, NH
Posts: 1,894
JamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond repute
Re: Examples of when it is not advantageous to be lightweight

Quote:
Originally Posted by EricH View Post
[snip]
That said... maybe one of the REAL old-timers on here can give us a rundown of the classic award, "Flyweight in the Finals"!
Ugh, I'm not a REAL old-timer... but I do remember "Featherweight in the Finals" that our iconic robot, Grace Hopper, won in 2000. If memory serves (and it might not) Featherweight in the Finals was awarded to the lightest robot in either the final bracket or all of the eliminations.

Quote:
Originally Posted by Michael Hill View Post
I'm not sure I follow the logic here. I'm saying use the same shape, just a thinner material. Also, I would also say that compressive strength IS related to cross sectional area. It uses the same equations as in tension. Also, in terms of buckling, the point at which something will buckle is related to the cross-sectional area.
Sort of... it's related to the cross-section inertia of the beam, strictly speaking, not the area. Compressive stress IS related to the XC area, but generally speaking this is very rarely the limiting factor.
__________________
Theory is a nice place, I'd like to go there one day, I hear everything works there.

Maturity is knowing you were an idiot, common sense is trying to not be an idiot, wisdom is knowing that you will still be an idiot.

Last edited by JamesCH95 : 14-11-2014 at 15:06. Reason: Edited because I TOTALLY misread OP.
  #29   Spotlight this post!  
Unread 17-11-2014, 19:45
yash101 yash101 is offline
Curiosity | I have too much of it!
AKA: null
no team
 
Join Date: Oct 2012
Rookie Year: 2012
Location: devnull
Posts: 1,191
yash101 is an unknown quantity at this point
Re: Examples of when it is not advantageous to be lightweight

i want to do pathfinding this year, and I've figured out that it would be extremely important for the robot to by capable of changing directions quickly and accelerating quickly, so that the robot will be able to follow the path and change paths with almost no smoothing and any overhead of acceleration time.

I think that this means that the robot will need:
-Tons of power in the drivetrain
-Lightweight
-COG: Center, at the bottom!
  #30   Spotlight this post!  
Unread 18-11-2014, 08:08
JamesCH95's Avatar
JamesCH95 JamesCH95 is offline
Hardcore Dork
AKA: JCH
FRC #0095 (The Grasshoppers)
Team Role: Engineer
 
Join Date: Dec 2004
Rookie Year: 2001
Location: Enfield, NH
Posts: 1,894
JamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond repute
Re: Examples of when it is not advantageous to be lightweight

Quote:
Originally Posted by yash101 View Post
i want to do pathfinding this year, and I've figured out that it would be extremely important for the robot to by capable of changing directions quickly and accelerating quickly, so that the robot will be able to follow the path and change paths with almost no smoothing and any overhead of acceleration time.

I think that this means that the robot will need:
-Tons of power in the drivetrain
-Lightweight

-COG: Center, at the bottom!
What you have here is a great recipe for spinning wheels. Would that make accurate path-finding more or less difficult to implement successfully?

Bonus question: how does wheel tread selection play into your goals?
__________________
Theory is a nice place, I'd like to go there one day, I hear everything works there.

Maturity is knowing you were an idiot, common sense is trying to not be an idiot, wisdom is knowing that you will still be an idiot.
Closed Thread


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 13:48.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi