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#1
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Re: pic: GBX-114 swerve with PTO
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You're adding 230W of power AND reducing torque. It's not a matter of acceleration, it's a matter of keeping your robot powered while you accelerate. |
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#2
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Re: pic: GBX-114 swerve with PTO
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With swerve drives, if we get into a pushing match, we have three options: 1. Translate away. Good for offensive tactics, especially with this blistering speed. 2. Push back. Useful only against lightweight robots or if we are stuck somehow. Or to slow other's robots down. 3. Cross the wheels. If the wheels are in an X-formation, then we can't be pushed unless they lift us (cue opponent's breaker blowing). Esentially, the driver has a trigger to lock the wheels, and when the opponent tries to go another direction our driver releases the trigger and moves. This is an extremely effective defense (in theory) as long as our driver can move to block them when they try to get past. I'm confident our speed is high enough for this. The purpose of low gear is to allow for precise positioning and very short drives. That's why it's geared so high here. The 40a breakers are on each motor. The main breaker is 120a, which is usually the problem. Quote:
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EDIT: One of our mentors mentioned that a bigger problem would be the current spike killing us on startup. Some things we have to solve with software; this kind of drive won't be used for at least a year (2016 game) so we have plenty of time to do tests. Last edited by asid61 : 20-11-2014 at 20:48. |
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#3
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Re: pic: GBX-114 swerve with PTO
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#4
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Re: pic: GBX-114 swerve with PTO
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You could turn the wheels 90* from their push too. |
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#5
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Re: pic: GBX-114 swerve with PTO
D'oh. The low gear is actually 9.8fps in the photo. I accidentally marked it down as 36 tooth instead of 44 tooth in the calculator.
Then the robot is definitely traction limited. It draws 240 amps at maximum (lifting) torque. I was worried about increasing the pulley to get the free speed under 12fps, but it turns out that won't be an issue. So the speeds are 24.0fps/9.8fps. |
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#6
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Re: pic: GBX-114 swerve with PTO
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#7
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Re: pic: GBX-114 swerve with PTO
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#8
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Re: pic: GBX-114 swerve with PTO
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The contact area would remain the same. Nathan, I know you said that 365 did testing on diagonal vs. normal tread. Did you guys happen to test the tread sliding sideways as well? Last edited by Mike Marandola : 21-11-2014 at 02:33. |
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#9
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Re: pic: GBX-114 swerve with PTO
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Regardless, it shouldn't matter. An x-configuration would allow the motors to just sit in brake mode I think. |
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#10
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Re: pic: GBX-114 swerve with PTO
Yea, I figured whenever you sent them to an X configuration you would want to be breaking.
Yes, I wrote up a procedure in that thread. Thats actually what started us doing the testing, we were getting pushed sideways more than we liked. |
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#11
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Re: pic: GBX-114 swerve with PTO
Awesome. I will check that out.
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#12
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Re: pic: GBX-114 swerve with PTO
Pushed sideways while in an X? That woule be very hard to do if you set the turning motors in brake as well; they are geared down 1:26 with a secondary of 30:84.
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#13
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Re: pic: GBX-114 swerve with PTO
Sorry, we did the tests last year on our 8 wheel WCD. With a swerve that has straight cut tread it should be just as hard to do as being pushed backwards. (I will have to think about how best to "break" with diagonal tread)
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#14
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Re: pic: GBX-114 swerve with PTO
Thank goodness. I was thinking, "Oh god, did my numbers come out totally wrong!?"
They did, as a matter of fact. This is only geared for 20fps, sadly. I messed up the numbers in the calculator (again). Fortunately, the speed is easy to increase, but hard to decrease. EDIT: I added a 3-position cylinder to the CAD, but for some reason these cylinders from Bimba are around 6" tall. So you can technically put on one here, but I would probably learn to live with this version. Last edited by asid61 : 21-11-2014 at 03:14. |
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#15
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Re: pic: GBX-114 swerve with PTO
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