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#1
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Re: Introducing Game Management System
It looks very nice. I am going to take it for a test drive at some point. It does have some great potential though!
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#2
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Re: Introducing Game Management System
I used it last year at Mount Olive for Robot Inspection and found it very useful. It makes the inspection manager's life much easier too.
There is a learning curve, which takes a little getting used to, and for inspections it assumes you are using the workflow generally suggested by FIRST. It makes it a LOT easier to keep track of teams, where they are (in the pits), where they are (in the process), and what each team still needs to pass final inspection. In this respect, it is somewhat better than paper. In a different respect, it is far superior: Communicating. When the LRI on the field sees something, they snap a photo and set the team to "reinspect". Before the team even makes it back to the pits, an inspector is waiting for them, and knows exactly what to look at and help the team work through. Everything is stored, and can be referred to later. Also, photos at weigh-in are proof of what was and wasn't on the robot. If a gizmo was added but not inspected, it's hard to refute a photo. As for an Apple version, I vote no. A decent android tablet is very inexpensive compared to the least expensive iPad. Not worth the time and red tape, IMHO. At MAR events it is not BYO, the tablets are provided to volunteer staff. Standard hardware simplifies things. |
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#3
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Re: Introducing Game Management System
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#4
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Re: Introducing Game Management System
Sticker on the back, sign out sheet, if it's not there at the end of the day you cough up the money?
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#5
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Re: Introducing Game Management System
Most of my volunteers are broke college kids. There is no way they are paying up for a lost tablet.
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#6
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Re: Introducing Game Management System
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--raj Last edited by solopilot : 16-12-2014 at 09:46. |
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#7
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Re: Introducing Game Management System
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Strangely, though 80% of the world uses Android, 80% of the FIRST community seems to use Apple. Wonder what that implies... --raj |
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#8
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Re: Introducing Game Management System
Yes, monty python. That "whirr" is an arrow (with a note on it) embedding itself into the character speaking.
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#9
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Re: Introducing Game Management System
As an inspector at The MAR Mt Olive event, the GMS allowed our process to work much quicker and allowed any inspector to follow up on any teams inspection at any time. The ability to visit any pit and have everything with us helped alot. Knowing which team was ready, in process of, or being completely inspected was shown on the pit map on the tablet. The information available and having the game manual in the tablet also helped. There were a few teams with major inspections items were the information in the tablet was essential, yet wasn't overwhelming. It's amazing how many teams do not have a game manual with them. The queuing system also worked great from what I have heard. Looking forward to using it again, Thanks Raj
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#10
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Re: Introducing Game Management System
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. The key features will be Scouting and access to Pit Admin announcements & other GMS data. Team mode does not need a GMS server but it needs Internet access. To try it, login to the Android app using your name and password and select the Team role. Select the "Duel on the Delaware" event. Other events will get activated the day before the event starts. For now, you'll have to figure out how to use it. Hint, swipe screens horizontally and long-press things for more options. Have fun... --raj Last edited by solopilot : 16-12-2014 at 10:12. |
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