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Unread 01-03-2003, 15:52
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Human Player Stuff

So what do you guys think of the human player time? - im starting to think that it will be more crucial than many people think.
(but i can stack all 8 of em so...)

good luck to all and see you @ VCU
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Unread 01-03-2003, 17:07
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Im so afraid that my UNCOORDINATED team mates will knock something over, or trip haha.

2 minor penalties. ouch.
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Unread 01-03-2003, 17:19
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Yeah... I don't want to do that job if someone asks me. Tripping and costing your alliance the match is not appealing.
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Unread 01-03-2003, 17:21
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Yeah, I have a bad feeling that our human player will trip and fall casuing the boxes to fly.
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Unread 01-03-2003, 17:26
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I dunno about tripping yet cause weve been practicing on hard floors - but several of our team members have the tendancy to go THRU the walls we have taped out on the floor when returning to their "pads" (we dont have the money to build the entire field so we taped the edges out on the floor).

its also fun to watch what people will do when something falls and they only have less than 10 seconds to get back - hehe
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Unread 01-03-2003, 18:03
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Quote:
Originally posted by soezgg
Im so afraid that my UNCOORDINATED team mates will knock something over, or trip haha.

2 minor penalties. ouch.
It's all good Steve, you forgot that you have ME on your team. And we all know how coordianted I am!

I think that the human player period won't be that much of a difficulty, as long as the person knows that they have to do witht he bins ahead of time.

Last edited by kristen : 01-03-2003 at 18:08.
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Unread 01-03-2003, 20:02
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we are doomed, i feel it.
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Unread 01-03-2003, 20:23
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Quote:
Originally posted by monsieurcoffee
Yeah... I don't want to do that job if someone asks me. Tripping and costing your alliance the match is not appealing.
I was just attacked with a pointy stick, and as a result I am subsequently unable to look up what happens if a human player trips. Does anybody want to fill me in?
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Unread 01-03-2003, 22:26
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Quote:
Originally posted by kristen

I think that the human player period won't be that much of a difficulty, as long as the person knows that they have to do with the bins ahead of time.
This, unfortunately, is entirely untrue for me. We were out human-player practicing and I had a hard time getting my bins to the proper position and getting out in time at first. After about two or three trial runs of a certain bin placement, it became relatively easy...but at the competitions we won't have an hour of practice, and people will be screaming, and music will be blasting, and the game is on the line, and the stack looms, and the clock ticks so quickly...*faints.*
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Unread 01-03-2003, 22:34
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If the human player trips, that is bad. It is worse if they knock bins onto their sides. Over 10 seconds is two minor penalties, and no autonomous. Knocked over bins is two minor penalties. Human player over fifteen, DQed for match. So if you trip, you have to try to set all bins back upright. Or you get 4 minor penalties. And with 4 minor penalties, you are DQed.

One trip would be very likely to DQ you for the whole match.

Watch your step...
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Unread 01-03-2003, 22:39
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Quote:
I was just attacked with a pointy stick, and as a result I am subsequently unable to look up what happens if a human player trips. Does anybody want to fill me in?
Im really not sure - but my best guess would be that the normal rules would apply as if you just didnt get out in time. I would ask in the official FIRST forums for that one or in the Rules section here.

Second -
With enough practice the other human players for my team and I seem to have a good idea of what to do - we ran through all our plays today and most of them we ran once under 10 sec and moved on. I dont think that in competition it will be that much harder, even with the environment.
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Unread 01-03-2003, 22:59
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didn't it get changed to 15 sec?
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Unread 01-03-2003, 23:13
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That is only for the practice rounds. In the competition, it will be 10.
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Unread 02-03-2003, 00:02
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...And 10 is quite difficult, considering how they are placed at the start. It'd take at least 1 second to just get out of the gate with all four bins, and probably around 9 seconds to stack eight well. Not that anyone would want to stack eight. I'd be happy if we were allowed to start off the match carrying the bins (I mean, come on, we're allowed to start robots at any orientation in the start zone, so why not people?), or if we got just a tad more time (not gonna happen), say 11 seconds.
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Unread 02-03-2003, 00:17
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didnt we pratice it actually holding the bins before the 10 seconds started? or at least changing the order, or stacking different heights..

gotta watch that the bins are right side up too
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