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#1
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Re: Compatition Ranking
I think it is to normalize the "perfect storm" random chance alliances, where 3 super powerful robots are paired by the all mighty randomized partner algorithm. It dilutes that one magic match where the stars align and the score ends up 3 times higher than your other matches, mainly because of a particular mix of robots and not so much the individual robot's performance. The average gives an adjusted and IMO more accurate portrayal of actual robot contribution over multiple matches, rather than cumulative score, where one magic match can boost a team's ranking beyond their typical performance.
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#2
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Re: Compatition Ranking
Quote:
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#3
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Re: Compatition Ranking
Quote:
Last match of qualifications: Team A: Average Score:98pts/match Team B: 100pts/match Team C: 102pts/match Team D: 98pts/match Team E: 100pts/match Team F: 102pts/match Seems like a fair match-up right? but the stars align for team A-B-C and... Final score:A-B-C 300 | D-E-F 100 Even tough these teams were identical in their stats team A-B-C pulled out a significant win. The average scores of team D-E-F stay approximately the same, and while the teams were tied in the standings before this match took place teams A,B, and C are now all ahead of teams D,E, and F. My point being: since the same number of qualification matches are played (excluding surrogates) why does averaging matter? |
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#4
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Re: Compatition Ranking
Under this system of averaging, it is easier to compare between events that run different numbers of matches. This could be especially valuable if events within a single district region have to run different numbers of matches.
That's my guess anyway. |
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#5
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Re: Compatition Ranking
My updated insight is as follows- the averaging simply allows for an easier way to compare teams that have different number of matches played. For example:
Team A has a QA of 100pts/match and 4 games played Team B has a QA of 110pts/match and 3 games played This is a lot easier to compare than Team A has 400 points total, and 4 games played Team B has 330 points total, and 3 games played |
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#6
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Re: Compatition Ranking
I hope that District events stay with the standard 12 matches for all teams. This guarantees no surrogates and for smaller events also keeps a feasible inter-match minimum.
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#7
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Re: Compatition Ranking
I Initially thought it was just to make the ranking nicer to watch, but it appears this doesn't happen...
Section 5.3.3: Quote:
This leads me to believe that the divisor of the average is constant through the whole event, actually making the whole averaging thing pointless for viewing purposes or... anything... over just a total. This seems really weird though, I'm guessing they don't mean that since, well, it doesn't make any sense. Last edited by dellagd : 05-01-2015 at 09:27. |
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#8
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Re: Compatition Ranking
Quote:
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