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Unread 03-01-2015, 21:58
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Making sure EVERY Team can do Auto

I hope everyone has read this with the same thought in mind I have. It's now even more crucial to your alliance's auto score that you make sure every partner you have can at least at a minimum move into the auto zone. Otherwise you won't get even the minimum robot set points.
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Unread 03-01-2015, 21:59
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Re: Making sure EVERY Team can do Auto

Seems like it wouldn't be a bad idea to have sample LabView, Java, and C++ code on a flash drive that alliance members (and other teams, for that matter) can copy over before a match.
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Unread 03-01-2015, 22:01
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Re: Making sure EVERY Team can do Auto

Was it any different last year? It might've been even more crucial due to ball placement.

I'd like to see a team do a dynamic stack-based auton, though. I had a great system devised before kickoff that I think would tackle the solution but I won't be working on it.
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Unread 03-01-2015, 22:08
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Re: Making sure EVERY Team can do Auto

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Originally Posted by Arhowk View Post
Was it any different last year? It might've been even more crucial due to ball placement.

I'd like to see a team do a dynamic stack-based auton, though. I had a great system devised before kickoff that I think would tackle the solution but I won't be working on it.
Last year, you didn't need your partners to get some points. This year, you need them to get any (very nearly, and especially the ROBOT SET).
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Unread 03-01-2015, 22:10
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Re: Making sure EVERY Team can do Auto

The other option is to have one robot handle all 3 of something. Seems that 3-tote-stacker autos would be pretty valuable this year.
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Unread 03-01-2015, 22:12
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Re: Making sure EVERY Team can do Auto

if a robot doesn't move you can always place them right next to the alliance zone and push them into it
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Unread 03-01-2015, 22:17
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Re: Making sure EVERY Team can do Auto

Quote:
Originally Posted by Christopher149 View Post
Last year, you didn't need your partners to get some points. This year, you need them to get any (very nearly, and especially the ROBOT SET).
Exactly this.

I'm a fan of the specialization of roles. I want a clarification weather or not you can actually score more than three gray bins in auto.
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Unread 03-01-2015, 22:27
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Re: Making sure EVERY Team can do Auto

Quote:
Originally Posted by JohnFogarty View Post
Exactly this.

I'm a fan of the specialization of roles. I want a clarification weather or not you can actually score more than three gray bins in auto.
gray bins can not be scored in auto you can move them around all over creation during auto even stack them but the stack wont count in auto
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Unread 03-01-2015, 22:28
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Re: Making sure EVERY Team can do Auto

Quote:
Originally Posted by JohnFogarty View Post
Exactly this.
I want a clarification weather or not you can actually score more than three gray bins in auto.
You can't score any gray totes in auton. There are only 3 yellow totes, so no way to score more. You can only score 3 recycling containers:

Quote:
Originally Posted by Game Manual Section 3.1.2.1
A CONTAINER SET exists if any three (3) RECYCLING CONTAINERS are fully contained by the AUTO ZONE at the end of AUTO
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Unread 03-01-2015, 22:34
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Re: Making sure EVERY Team can do Auto

I thought you can score gray totes in auto. What's to prevent you from stacking them?
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Unread 03-01-2015, 22:36
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Re: Making sure EVERY Team can do Auto

Clarification: you don't get points in autonomous from gray totes. You're free to do whatever I want with them afaik, but you don't get auton points.
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Unread 03-01-2015, 22:39
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Re: Making sure EVERY Team can do Auto

Right, the points will be assessed after teleop ends. But you would still get points, right?
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Unread 03-01-2015, 22:43
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Re: Making sure EVERY Team can do Auto

Quote:
Originally Posted by ENeyman View Post
Right, the points will be assessed after teleop ends. But you would still get points, right?
Yes, but why are you wasting your time in auton on something that's not going to get you any points anyways?
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Unread 03-01-2015, 22:44
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Re: Making sure EVERY Team can do Auto

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Originally Posted by Jacob Bendicksen View Post
Seems like it wouldn't be a bad idea to have sample LabView, Java, and C++ code on a flash drive that alliance members (and other teams, for that matter) can copy over before a match.
It'd be nice if we could somehow ensure that all our alliance members had something in terms of autonomous, but how likely is it that whatever "sample" you program will be compatible with their robot? It would almost seem better to set autonomous-incapable robots out of the way while you score the bins and totes, or just forcibly move their robot into the auto-zone.
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Unread 03-01-2015, 22:47
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Re: Making sure EVERY Team can do Auto

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Originally Posted by Kevin Sevcik View Post
Yes, but why are you wasting your time in auton on something that's not going to get you any points anyways?
My question is: Does it get you points? No where in the manual can I find that stacks of gray totes made during auton will not be counted.

My thinking is that since auton this year is so dependent on your other two alliance partners, maybe it's more worth it to try to score some gray totes and get your alliance some "for-sure" points.
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