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Unread 03-01-2015, 23:17
jee7s jee7s is offline
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Odd things the rules allow, and should probably be changed

So, this is strictly IMHO, and feel free to shoot me down or point out misses in my reading of the rules I may have made. But, there are some pretty scary things that the rules allow, or more properly explicitly don't disallow. Here are the three that I've found.

1. Driving on top of Totes. I'm not suggesting this would be a good idea, but there's no rule I can find that prohibits a robot from using a mechanism to drive on top of a Tote. Seems like a safety concern as that would put the robot pretty close to the top of the guardrail.

2. Really tall stacks of stuff falling. While it might not be a sound game strategy, nothing prohibits the carrying of a stack of 6 totes topped by a recycling container. That's a pretty scary situation if the green garbage can at the top starts wobbling in your direction.

3. Obnoxiously large robots. Again, as with all of these points, I'm not sure why you'd want to do this, but....nothing prevents you from making a 27 foot long robot. While I can't imagine your alliance partners being happy with this, this isn't explicitly prevented and could really be a downer if the team insisted on going on the field with all 27 feet.

My point in this post is to be somewhat tongue-in-cheek about the matter. I know we could file all of these under "safety" if something goes wrong. But, at the same time at least the first two examples above could be excecuted safely, but if not executed properly would become unsafe.
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Last edited by jee7s : 03-01-2015 at 23:20. Reason: spelling, clarificaiton
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Unread 03-01-2015, 23:20
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Re: Odd things the rules allow, and should probably be changed

The twenty foot long (or wide) bot may be a legit option this year. Just sayin.
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Unread 03-01-2015, 23:21
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Re: Odd things the rules allow, and should probably be changed

The size of the robot was purposeful. They did that fully existing someone to create massive robots, and honestly? I can't wait. I can't see why you would drive on top of a tote, that just seems silly and not all that unsafe either. And the stacks will be interesting...build rugged bots!!!
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Unread 03-01-2015, 23:22
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Re: Odd things the rules allow, and should probably be changed

Not to mention the noodle agreement. Did no one see that coming?
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Unread 03-01-2015, 23:23
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Re: Odd things the rules allow, and should probably be changed

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Originally Posted by Sparkyshires View Post
...build rugged bots!!!
What about rugged skulls for field reset and referees? Hard hats anyone?
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Unread 03-01-2015, 23:24
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Re: Odd things the rules allow, and should probably be changed

Also, some things I noticed:

1. Since you don't need bumpers, there's nothing actually stopping you from making a flying robot or helicopter thing. It also could fly infinitely high since it itself isn't 78 inches tall.

2. Both alliances can drop all of their litter on their side of the feild, giving each other 40 points, raising the QA.
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Unread 03-01-2015, 23:25
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Re: Odd things the rules allow, and should probably be changed

Quote:
Originally Posted by jee7s View Post
So, this is strictly IMHO, and feel free to shoot me down or point out misses in my reading of the rules I may have made. But, there are some pretty scary things that the rules allow, or more properly explicitly don't disallow. Here are the three that I've found.

1. Driving on top of Totes. I'm not suggesting this would be a good idea, but there's no rule I can find that prohibits a robot from using a mechanism to drive on top of a Tote. Seems like a safety concern as that would put the robot pretty close to the top of the guardrail
This will most likely damage the tote. Continually damaging the totes will lead to penalties for your team.
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Unread 03-01-2015, 23:27
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Re: Odd things the rules allow, and should probably be changed

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Originally Posted by thatprogrammer View Post
This will most likely damage the tote. Continually damaging the totes will lead to penalties for your team.
I wouldn't bet on that. Nice rubber treads with some good clearance and I can't say you'd definitely damage them. We've had mentors and students alike sit on totes in the past and they don't break, so it isn't like they aren't strong enough to suppor the weight.
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Unread 03-01-2015, 23:29
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Re: Odd things the rules allow, and should probably be changed

Quote:
Originally Posted by caboosev11 View Post
1. Since you don't need bumpers, there's nothing actually stopping you from making a flying robot or helicopter thing. It also could fly infinitely high since it itself isn't 78 inches tall.
However, the robot battery is your only legal power source, per R20. Good luck getting that thing off the ground. It's not impossible, but hard to do.
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Unread 03-01-2015, 23:32
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Re: Odd things the rules allow, and should probably be changed

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Originally Posted by StAxis View Post
Not to mention the noodle agreement. Did no one see that coming?
I suppose we should also call R21 the Exploding Bacon-Pink-Cryptonite rule too. Congrats! Your team has a rule change (or clarification) for the ages!
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Unread 03-01-2015, 23:38
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Re: Odd things the rules allow, and should probably be changed

Quote:
Originally Posted by jee7s View Post
I suppose we should also call R21 the Exploding Bacon-Pink-Cryptonite rule too. Congrats! Your team has a rule change (or clarification) for the ages!
Can someone link the story behind this?
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Unread 03-01-2015, 23:40
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Re: Odd things the rules allow, and should probably be changed

Quote:
Originally Posted by jee7s View Post
I suppose we should also call R21 the Exploding Bacon-Pink-Cryptonite rule too. Congrats! Your team has a rule change (or clarification) for the ages!
There may have been a few "Hey look, we got a rule!" screams every time a new person saw it... can neither confirm nor deny...
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Unread 03-01-2015, 23:43
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Re: Odd things the rules allow, and should probably be changed

Quote:
Originally Posted by caboosev11 View Post
Also, some things I noticed:

1. Since you don't need bumpers, there's nothing actually stopping you from making a flying robot or helicopter thing. It also could fly infinitely high since it itself isn't 78 inches tall.

2. Both alliances can drop all of their litter on their side of the feild, giving each other 40 points, raising the QA.
Flight is prohibited, as is jumping IIRC. I would double check the manual, but we're probably not considering flight.
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Unread 03-01-2015, 23:47
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Re: Odd things the rules allow, and should probably be changed

Quote:
Originally Posted by StAxis View Post
Not to mention the noodle agreement. Did no one see that coming?
Apparently not. But we're talking about the GDC that missed the rather unsafe last 20 second hail of frisbees in 2013. They're all very smart people; there's just something about the process that makes oversights like this inevitable.
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Unread 03-01-2015, 23:56
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Re: Odd things the rules allow, and should probably be changed

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Originally Posted by pbhead View Post
Can someone link the story behind this?
Orlando Regional Elims last year. Something went wrong on Bacon and they needed to be a push bot for a match, so they added batteries for ballast (not connected electrically), ran it by an inspector and got it okayed. Then it was retroactively declared illegal and the alliance was retroactively DQ'd after they had advanced. Pretty painful on all sides. Last year's R21 equivalent was slightly fuzzy on whether ballast batteries were legal. It seemed like ballast batteries were probably illegal, but only after some heavy careful word parsing. Glad to see they've made it abundantly clear this year.
Quote:
Originally Posted by asid61 View Post
Flight is prohibited, as is jumping IIRC. I would double check the manual, but we're probably not considering flight.
I don't see any rules that prohibit flight, actually. Though practically speaking, you're just not making a drone with an 8 lb payload out of RS550s, a lead acid battery, and all the required electronics.
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