Yesterday we
- Read the rules.
- Asked a lot of questions.
- Read the rules again.
- Listed everything we can't do.
- Listed all of the the ways we thought people could play the game during auton.
- Listed all of the the ways we thought people could play the game during teleop.
- Listed all of the the ways we thought people could play the game during coopertition.
- Then we read chief delphi to see if we missed any....we did, so we added them to the list.
- Then we identified if each way to play the game was going to be common, uncommon, rare or impossible at a regional
- Then we went through and picked which strategies we would design for.
- Then we started brain storming ways to make the stagey that we picked and listed all of the mechanism options.
- Looked at 2003 robots
- put together a baseline solution based on low risk.
Our definitions
- Common 25-50 teams could do it
- Uncommon 10-25 could do it.
- Rare 2-10 team could do it
- Impossible 1-2 teams could do it.
- We limited ourselves to 1 rare or 2 uncommons or 3 commons this year.
This week we will prototype the baseline idea and several of the other ideas, read chief delphi, do more research and watch the 3 day builds.
On Saturday we will review the strategies we picked today, see if we want to stick with it or change.
Then we will review the baseline and decide if we want to stick with it or change.
Then the design will be done and it will be time to cad and prototype detail solutions in week 2.