Go to Post I also would not recommend shipping the gerbils with the robot. - Stuart [more]
Home
Go Back   Chief Delphi > FIRST > General Forum
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Reply
Thread Tools Rate Thread Display Modes
  #1   Spotlight this post!  
Unread 05-01-2015, 18:54
Exxalium's Avatar
Exxalium Exxalium is offline
TEAM SPIRIT LEADER WOOOO
AKA: Donkey Kong
FRC #1559 (Devil Tech)
Team Role: CAD
 
Join Date: Jan 2015
Rookie Year: 2013
Location: New York
Posts: 2
Exxalium is an unknown quantity at this point
Crane idea....

What would your folks opinions be on the idea of a crane robot? Basically just a spinning crane that could raise up and down, and use a claw of some sort to pick up totes?
Reply With Quote
  #2   Spotlight this post!  
Unread 05-01-2015, 19:02
nxtmonkeys's Avatar
nxtmonkeys nxtmonkeys is offline
SCP-682
AKA: Parker Wells
FRC #5349 (RoboEagles)
Team Role: Mentor
 
Join Date: Feb 2014
Rookie Year: 2014
Location: New York
Posts: 213
nxtmonkeys will become famous soon enough
Re: Crane idea....

If the base can move around, and the whole thing isn't taller than 6ft 6in, then it could work.
__________________
5349- the RoboEagles

You wanna have a BAD TIME?

Reply With Quote
  #3   Spotlight this post!  
Unread 05-01-2015, 19:12
Ken Joe 5625's Avatar
Ken Joe 5625 Ken Joe 5625 is offline
Hawaiian
FRC #5625 (St. Anthony Trojans)
Team Role: Tactician
 
Join Date: Jan 2015
Rookie Year: 2015
Location: Wailuku
Posts: 3
Ken Joe 5625 is an unknown quantity at this point
Re: Crane idea....

then it would be like the claw games at the arcade. it will take you forever to pick up one crate.
Reply With Quote
  #4   Spotlight this post!  
Unread 05-01-2015, 19:14
wilful's Avatar
wilful wilful is offline
766 Alum & 4212 Mentor
FRC #4212 (TechnoFerrets)
Team Role: Mentor
 
Join Date: Jan 2009
Rookie Year: 2009
Location: Planet Earth
Posts: 69
wilful will become famous soon enough
Re: Crane idea....

Quote:
Originally Posted by Ken Joe 5625 View Post
then it would be like the claw games at the arcade. it will take you forever to pick up one crate.
But here you can redesign the claw game so that the odds are in your favor.
__________________
Wilful
2009-2013 Student, FRC 766
2013-Present College Student and Mentor, FRC 4212
Reply With Quote
  #5   Spotlight this post!  
Unread 05-01-2015, 19:27
Daniel_LaFleur's Avatar
Daniel_LaFleur Daniel_LaFleur is offline
Mad Scientist
AKA: Me
FRC #2040 (DERT)
Team Role: Engineer
 
Join Date: Apr 2005
Rookie Year: 2003
Location: Peoria, IL
Posts: 1,969
Daniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond repute
Send a message via MSN to Daniel_LaFleur
Re: Crane idea....

Quote:
Originally Posted by Ken Joe 5625 View Post
then it would be like the claw games at the arcade. it will take you forever to pick up one crate.
I believe that picking up totes from the landfill pack will prove more difficult than most teams think.
__________________
___________________
"We are not now that strength which in old days moved earth and heaven; that which we are, we are;
One equal temper of heroic hearts, Made weak by time and fate, but strong in will
To strive, to seek, to find, and not to yield. "
- Tennyson, Ulysses
Reply With Quote
  #6   Spotlight this post!  
Unread 05-01-2015, 19:29
Exxalium's Avatar
Exxalium Exxalium is offline
TEAM SPIRIT LEADER WOOOO
AKA: Donkey Kong
FRC #1559 (Devil Tech)
Team Role: CAD
 
Join Date: Jan 2015
Rookie Year: 2013
Location: New York
Posts: 2
Exxalium is an unknown quantity at this point
Re: Crane idea....

Quote:
Originally Posted by wilful View Post
But here you can redesign the claw game so that the odds are in your favor.
Woah there Katniss
Reply With Quote
  #7   Spotlight this post!  
Unread 05-01-2015, 19:51
NH Swag's Avatar
NH Swag NH Swag is offline
Representin' the Shire
AKA: Timothy Rice
FRC #1831 (Gilford Screaming Eagles)
Team Role: Mechanical
 
Join Date: Dec 2014
Rookie Year: 2012
Location: Gilmanton, NH
Posts: 7
NH Swag is an unknown quantity at this point
Re: Crane idea....

I don't know how much emphasis you all put in the cameras of the bots, but to construct a crane bot will require a lot. One for looking with the crane, one for driving if you fancy.
Also, when all of the totes are close together or not at the perfect angle for the claws, picking up with the crane is made that much harder.
But I think it surely can be done and offers advantages.
Reply With Quote
  #8   Spotlight this post!  
Unread 05-01-2015, 20:34
nxtmonkeys's Avatar
nxtmonkeys nxtmonkeys is offline
SCP-682
AKA: Parker Wells
FRC #5349 (RoboEagles)
Team Role: Mentor
 
Join Date: Feb 2014
Rookie Year: 2014
Location: New York
Posts: 213
nxtmonkeys will become famous soon enough
Re: Crane idea....

Quote:
Originally Posted by wilful View Post
But here you can redesign the claw game so that the odds are in your favor.
__________________
5349- the RoboEagles

You wanna have a BAD TIME?

Reply With Quote
  #9   Spotlight this post!  
Unread 05-01-2015, 20:43
JerryBoruLi JerryBoruLi is offline
Registered User
FRC #4203 (RoboKronos)
Team Role: Mentor
 
Join Date: Jan 2015
Rookie Year: 2012
Location: Oneonta
Posts: 5
JerryBoruLi is an unknown quantity at this point
Re: Crane idea....

Quote:
Originally Posted by Daniel_LaFleur View Post
I believe that picking up totes from the landfill pack will prove more difficult than most teams think.
I think the best strategy is somehow separate the totes from the wall...maybe a bar that just pushes the totes toward your side? That'll also grant easy and quick access to the bins/totes on the step.

Or you can do something like Robot in 3 days:
https://www.youtube.com/watch?v=wa6wvzM2naA#t=228
this solution is more feasible if you want to use those bins right away
Reply With Quote
  #10   Spotlight this post!  
Unread 05-01-2015, 21:15
IronicDeadBird's Avatar
IronicDeadBird IronicDeadBird is offline
Theory Crafting Fo days...
AKA: Charles Ives "M" Waldo IV
FRC #1339 (Angelbots)
Team Role: Tactician
 
Join Date: Feb 2014
Rookie Year: 2005
Location: Colorado
Posts: 958
IronicDeadBird has a reputation beyond reputeIronicDeadBird has a reputation beyond reputeIronicDeadBird has a reputation beyond reputeIronicDeadBird has a reputation beyond reputeIronicDeadBird has a reputation beyond reputeIronicDeadBird has a reputation beyond reputeIronicDeadBird has a reputation beyond reputeIronicDeadBird has a reputation beyond reputeIronicDeadBird has a reputation beyond reputeIronicDeadBird has a reputation beyond reputeIronicDeadBird has a reputation beyond repute
Re: Crane idea....

A crane would work, in fact cranes do that all the time in the real world they move stuff. The question you need to ask when developing a strategy is not "will it work?" because anything will work if fine tuned right the question we ask when theory crafting is "is this viable?"
__________________
HERO 俺を讃える声や 喝采なんて 欲しくはないさ
I liked my team more before they stole my jacket.
Play is for kids this is serious...
Reply With Quote
  #11   Spotlight this post!  
Unread 05-01-2015, 21:29
narmality_rules's Avatar
narmality_rules narmality_rules is offline
Jack of all trades
AKA: Graham Cochrane
FRC #0296 (Northern knights)
Team Role: Programmer
 
Join Date: Jan 2015
Rookie Year: 2015
Location: Montreal
Posts: 5
narmality_rules is an unknown quantity at this point
Re: Crane idea....

Having the game field be in a snake format would make it hard for the other two robots on your team to move around. It would also be very expensive and there would be a lot of math involved.
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 18:54.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi