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Unread 06-01-2015, 21:16
cglrcng cglrcng is offline
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Talking Re: TNA Blacklist

OK....So, "Blacklisting FRC Teams?" isn't an exact quote of "TNA Blacklist", but this is the second or third or more thread so far mentioning "BLACKLIST" this week, that I have personally seen so far, in relation to 2015 FIRST FRC.

TNA is still currently possibly a real world problem in 2015 FRC...However, Blacklisting FIRST FRC TEAMS...Should never become, if properly applying GP, any "real world problem of ours." It simply should NOT BE DONE.

Discussing gameplay & ruleset strategy is very important, recognizing scoring problems that may/do create moral or ethical dilemmas, may also be very important....But, crossing over imaginary lines on the floor (and VERY REAL LINES in the FIRST MISSION STATEMENT concerning GP), is & can be easily penalized folks.
________________________
From the ruleset GLOSSARY:

UNPROCESSED LITTER – LITTER which is fully contained by an ALLIANCE’S side of the FIELD but not scored in their LANDFILL ZONE or
scored in a RECYCLING CONTAINER. Each ALLIANCE receives an UNPROCESSED LITTER Bonus for the UNPROCESSED LITTER on the
opposite ALLIANCE’S side of the FIELD.
_________________________
Notice the word "BONUS" in that definition, it may very well be totally intentional (by the GDC), to simply test our ethics as a community, and how we personally as individual people, teams & alliances, solve the real world problems of ethics and GP, in the real business world properly.

CORRECTION: I just personally checked the UPDATES released today, and it (TNA collusion possibilities), was fully discussed by the GDC before the Game Release at Kickoff...See Frank's Personal Note, and the promise of a change soon. (I urge everyone to go read the UPDATES IMMEDIATELY!)
____________________
Below is just partially taken from the end of "Frank's Personal Note" in Today's Update (1-6-2015), concerning the Litter Rules and TNA Collusion, and how it is possibly distracting from other strategic elements of the game. (Go read the entire Note in the Update Section Please for all the what, whys, what for's, and effects....It is a full understanding type explaination note).

"........So, in this case, we will be making some changes to the rules to discourage this activity. They won’t be perfect, but they should be an
improvement. Game Design, like robot design, means working through many trade-offs. The changes are not ready for today’s update, but
will follow shortly."

Frank
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We can work together to solve the problems (though it looks like they will fix them for us, to somewhat discourage TNA - they are just not quite ready yet), as long as we remain ethical & moral (simply put as GP), in relation to how we all do so.
_________________________

I would like to thank the entire GDC and Frank personally, for looking at the "Noodle Dillemma" and for early on, planning on taking some kind of reasonable change action (even if not eventually perfect)...

May I suggest a simple change to a combo of awarding a +2 Bonus of points to the opposing Alliance, & a -2 Deduction of points (or Penalty) to each Alliance posessing UNPROCESSED LITTER (TNA effect would be NET ZERO Bonus, if that TNA collusion is also present), except for the litter left in the original drum exception of course, (as it still gives a 4 point net effect per Unprocessed Litter, and negates or takes away any & all advantage to any broad spectrum TNA), but still allows Alliance/Team litter collusion if they wish to participate in such, without a simple single 6 teams/2 alliance agreement thereby forcing all others, to either collude (whether they wish to or not), from thereon, or get left in the dust as far as the QA points average is concerned.

There were a few other equally good suggestions already made too, and I'm sure there are other solutions not yet even thought of by either the community, or the GDC. But, that 1 seems IMHO, the easiest to implement by a software coding change (and a rule change), in the scoring of the game concerning UNPROCESSED LITTER (still allows litter collusion and GP actions), and, once the solution was implemented, would affect all matches throughout the season equally. (The more TNA was thought about, the more differring collusion routes, results, & combinations presented themselves (EG: +80 Easy/+100 Harder/+0 Easiest...My bet & money wasn't on +Zero being the often chosen answer, as the FRC Community rarely chooses Easiest as an answer...to pretty much anything).

Then, many could just get back to designing and implementing the processing & recycling, of as much litter as possible in "Recycle RUSH!" (Let's get back to building robots now, and beyond the Game Strategy section...That clock is ticking down really fast!)

Thanks again, to FIRST, The entire GDC, and FRANK for noticing, listening, and responding to the FRC Community! (Frank Merrick, Director of FRC, & Leader of the GDC - "He be....The Man!")

The 2015 FIRST FRC "Noodle Dillemma" is somewhat easier to resolve than "The Prisoners' Dillemma." (And we look forward to it being improved or resolved soon as promised today, in one way or another).

YEAH! (Sry Sunny, I was still formulating and typing when you posted...I also saw the update in another browser while doing so too).

Last edited by cglrcng : 06-01-2015 at 21:23. Reason: Addition.
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