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Unread 14-01-2015, 00:46
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Re: Q72 Reminder, Crate Height Limit

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Originally Posted by Leav View Post
So, teams within driving distance from St. louis = 78" high robots. (Bag, tag and bring it on a trailer)
I just rechecked the admin manual and it says all teams traveling to champs must crate and ship. (Section 5.8 item 1)
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Unread 14-01-2015, 00:58
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Re: Q72 Reminder, Crate Height Limit

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Originally Posted by vhcook View Post
I just rechecked the admin manual and it says all teams traveling to champs must crate and ship. (Section 5.8 item 1)
That's both funny and annoying at the same time. Like even if you live down the street, it has to be in a crate before it gets to champs?

This rule is probably not going to affect us much, fortunately. Removable subassemblies FTW.
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Unread 14-01-2015, 01:03
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Re: Q72 Reminder, Crate Height Limit

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Originally Posted by asid61 View Post
That's both funny and annoying at the same time. Like even if you live down the street, it has to be in a crate before it gets to champs?

This rule is probably not going to affect us much, fortunately. Removable subassemblies FTW.
While creating a removable subassembly might just be part of the challenge this year, it does make creating a stable structure that won't fail while holding at least 10lbs of Recycling Container six feet off the ground a foot out from the robot a heck of a lot more difficult.
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Unread 14-01-2015, 01:06
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Re: Q72 Reminder, Crate Height Limit

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Originally Posted by vhcook View Post
I just rechecked the admin manual and it says all teams traveling to champs must crate and ship. (Section 5.8 item 1)
Thanks for that info.
Still, it's reasonable to assume that if you are in the st. louis area your crate would ship via ground and thus the robot could be 65" tall, instead of 55", right?

Maybe we should build a tall crate and design the robot/crate to be fine when laid on it's side? seems like that would make for a very heavy crate.
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Unread 14-01-2015, 12:54
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Re: Q72 Reminder, Crate Height Limit

Remember also that the crate is a volume, and its diagonal is pretty long...
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Unread 14-01-2015, 13:06
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Re: Q72 Reminder, Crate Height Limit

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Remember also that the crate is a volume, and its diagonal is pretty long...
Sure, but it's a limited way to store stuff and still requires you to disassemble the module.

I'm not saying it's impossible to deal with the restriction, it's just that it's not great that the restriction isn't the same for all FRC teams.
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Unread 14-01-2015, 13:49
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Re: Q72 Reminder, Crate Height Limit

Thank you very much for the reminder--I hadn't even considered it!

Fortunately I think we can disassemble with (relative) ease to get down to that height.
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Unread 14-01-2015, 13:52
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Re: Q72 Reminder, Crate Height Limit

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Originally Posted by Leav View Post
Sure, but it's a limited way to store stuff and still requires you to disassemble the module.

I'm not saying it's impossible to deal with the restriction, it's just that it's not great that the restriction isn't the same for all FRC teams.
Meh. It's all part of the game.

Some teams gain an advantage based on time zone for kickoff.

Some teams have better lead times with COTS items.

Some teams can drive to champs, saving a HUGE amount of money.

etc... etc...

It's never going to be fair, and that's fine.
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Unread 14-01-2015, 15:52
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Re: Q72 Reminder, Crate Height Limit

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Originally Posted by AdamHeard View Post
Meh. It's all part of the game.

Some teams gain an advantage based on time zone for kickoff.

Some teams have better lead times with COTS items.

Some teams can drive to champs, saving a HUGE amount of money.

etc... etc...

It's never going to be fair, and that's fine.
I mostly agree, but I think this is a case where the GDC created the unfairness and could easily have avoided it: Transport configuration maximum height 55". Game configuration max height: 78".

But i'm starting to feel like this -> so i'll leave this topic alone..
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