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Re: pic: Here is our final primary design.
I'm certain that the game will come down to the cans at the high level, maybe even at elims at regionals. If you "waste" cans by using them on 4-5 tote stacks, you are dependent on either the clock running out too fast for everybody or on the inefficiency of other teams to get cans. If you have good can grabbers, then it makes sense to make shorter stacks as time becomes the limiting factor.
JMO though. The real test will be when competitions actually begin.
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