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Realistic Velocity Calculation
I have been helping out our student programmers on our team and we haven't found a good why to calculate velocity. We have a accelerometer that gives us reading in g's. So we just convert it to ft/s^2 and then take the timedifference between that last time the code was ran to calculate velocity. But what we are finding is the accelerometer doesn't give us consistent values.
Does any team have experience in this? Anything would help thanks! ![]() |
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