Quote:
Originally Posted by MrForbes
There are too many variables here....are you talking about robots that are designed to get totes only from the human player? or only from the landfill? or from either?
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I made the only options "yes" and "no" just to get a quick idea of the community's thoughts. BJC raised some good points, but now that we're so many votes in I should probably clarify:
I'm looking at active intakes from the perspective of all functions: breaking up the landfill, acquiring totes from the landfill, acquiring totes from the human player, acquiring recycling containers, etc.. Naturally there are infinite use cases based on individual robot designs, but I'm looking for a general idea of the importance of active intakes this year - for example, if your robot follows a specific strategy (e.g. feeding from the human player), then how would an active intake improve your ability to acquire totes from the human player and thus be competitive?