Go to Post You people are weird... Now if you'll excuse me, I have some code to debug and I need to figure out where to get tank tracks. - sciguy125 [more]
Home
Go Back   Chief Delphi > Technical > Programming > Java
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
 
 
Thread Tools Rate Thread Display Modes
Prev Previous Post   Next Post Next
  #15   Spotlight this post!  
Unread 02-04-2015, 10:58 PM
Jon Stratis's Avatar
Jon Stratis Jon Stratis is offline
Electrical/Programming Mentor
FRC #2177 (The Robettes)
Team Role: Mentor
 
Join Date: Feb 2007
Rookie Year: 2006
Location: Minnesota
Posts: 3,720
Jon Stratis has a reputation beyond reputeJon Stratis has a reputation beyond reputeJon Stratis has a reputation beyond reputeJon Stratis has a reputation beyond reputeJon Stratis has a reputation beyond reputeJon Stratis has a reputation beyond reputeJon Stratis has a reputation beyond reputeJon Stratis has a reputation beyond reputeJon Stratis has a reputation beyond reputeJon Stratis has a reputation beyond reputeJon Stratis has a reputation beyond repute
Re: Limit Swtich Help

Quote:
Originally Posted by curtis0gj View Post
I have setup the limit switch program with the suggestions but I am attempting to setup reverse for the victors. Also I am trying to setup the same if statement layout for my relays does this look okay?
Code:
public class Robot extends SampleRobot {
    RobotDrive robot;
    Joystick stick;
    Joystick xbox;
    Relay spike1;
    Relay spike2;
    Victor victor1;
    Victor victor2;
    DigitalInput limit;
    boolean limitPressed = false;

    public Robot() {
    	robot = new RobotDrive(0, 1);
        stick = new Joystick(1);
        xbox = new Joystick(0);
        spike1 = new Relay(0);
        spike2 = new Relay(1);
        limit = new DigitalInput(4);
        victor1 = new Victor(4);
        victor2 = new Victor(5);
    }
    public void operatorControl() {
    	
    	while (isOperatorControl() && isEnabled()) {
            stick.getThrottle();
            robot.arcadeDrive(stick.getY(), stick.getX());
            limitPressed = limit.get(); //Do I want this out side of my while operator control loop?
            System.out.println("limitPressed=" + limitPressed); //Read the RoboRIO log for some values before you go all out on your motors.
            
            if(limitPressed) {
            	victor1.set(0);
            	victor2.set(0);
            } else if (xbox.getRawButton(4)) {
            	victor1.set(1);
            	victor2.set(1);
            } else {
            	victor1.set(0);
            	victor1.set(0);
            }
            if(xbox.getRawButton(1)) {
            	victor1.set(-1);
            	victor1.set(-1);
            } else {
            	victor1.set(0);
            	victor2.set(0);
            }
            if(xbox.getRawButton(3)) {
            	spike1.set(Relay.Value.kForward);
            	spike2.set(Relay.Value.kForward);
            } else {
            	spike1.set(Relay.Value.kOff);
            	spike2.set(Relay.Value.kOff);            	
            }
            if(xbox.getRawButton(2)) {
            	spike1.set(Relay.Value.kReverse);
            	spike2.set(Relay.Value.kReverse);	
            } else {
            	spike1.set(Relay.Value.kOff);
            	spike2.set(Relay.Value.kOff);
            }    
    	}
    }
The relays look good. In addition to double victor1's which have already been pointed out, consider the effect of pushing buttons 1 and 4 at the same time - you'll oscillate between full speed forward and full speed reverse. It's probably not a big deal, as your driver shouldn't be pushing them both at the same time anyways, but I personally like to prevent that sort of situation. Using some fairly simple logic, you can reduce everything dealing with the victors to a single if/else-if/else block. Something like:
Code:
if ()//the conditions you want it to go up
{
    //go up
}
else if ()//the conditions you want it to go down
{
    //go down
}
else
{
    //stop
}
You can set up the conditionals using the AND (&&) operator, the OR (||) operator, and the not (!). For example, to say "when button 4 is pressed and the limit switch is not pressed", you would do "xbox.getRawButton(4) || !limitPressed". Figuring out how to use logic like this is a very powerful tool while programming!
__________________
2007 - Present: Mentor, 2177 The Robettes
LRI: North Star 2012-2016; Lake Superior 2013-2014; MN State Tournament 2013-2014, 2016; Galileo 2016; Iowa 2017
2015: North Star Regional Volunteer of the Year
2016: Lake Superior WFFA
Reply With Quote
 


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 08:44 AM.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi