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#16
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Re: [Ri3D] Team Indiana Powered By AndyMark (And Corn)
Are you using the 4-inch wheels that came with the kit of parts? And are you using a west coast drive (with the center wheels lower)? Thanks guys, and good work on that bot!
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#17
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Re: [Ri3D] Team Indiana Powered By AndyMark (And Corn)
We just used the standard KOP wheels and chassis in a long configuration. The center wheel is dropped by .140".
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#18
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Re: [Ri3D] Team Indiana Powered By AndyMark (And Corn)
Quote:
http://wiki.frc1716.org/wiki/index.php/West_Coast_Drive |
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#19
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Re: [Ri3D] Team Indiana Powered By AndyMark (And Corn)
My question was around the gearbox. I'm not familiar with the Modulox gearbox, are there one or two of them (I see two CIM's on the back, so I'd assume two??). The output drives a cam that drives a chain?
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#20
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Re: [Ri3D] Team Indiana Powered By AndyMark (And Corn)
Quote:
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#21
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Re: [Ri3D] Team Indiana Powered By AndyMark (And Corn)
How thick and what material were your plastic fingers? I'm going to go back through your videos to see if you mention, but we're using some 3/8 polycarb fingers and we just cant seem to get them to bend to allow the green container to squeeze in even when we push it up against the wall.
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#22
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Re: [Ri3D] Team Indiana Powered By AndyMark (And Corn)
We were also wondering what material you used for the plastic fingers. Polycarb? How thick and did you use heat to bend them?
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#23
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Re: [Ri3D] Team Indiana Powered By AndyMark (And Corn)
Hey everyone!
I forgot to look at the fingers today while I was at work, but if I remember correctly they were 1/8"-3/16" thick. Also, make sure you use a heat gun on low and give it a lot of passes. To quote our Twitter page, "like a crock pot of corn, low and slow" to ensure they don't bubble and become brittle. You will also want to be sure to have a hard straight edge to bend against to ensure your bends are how you would like them to be. |
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