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Unread 13-02-2015, 09:44
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Mechanical Marauders - Alumnus
AKA: Paul Mangels
FRC #0271 (Mechanical Marauders)
Team Role: Mechanical
 
Join Date: Jan 2012
Rookie Year: 2011
Location: Bay Shore, NY
Posts: 398
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Re: Alliance Communication

Quote:
Originally Posted by xXhunter47Xx View Post
Our team is considering using 2 drive teams this year, to disperse the pain. Because of this, I have tried to make a good use of them and make sure our strategy comes out close to flawless.
Why use two drive teams? You could just as easily choose one or two members of the drive team (the second probably being the coach) to go talk to partners between matches, and have other people in the pits to worry about the robot. There is plenty of time in qualifiers to do that to great effect.

In my experience, switching drive teams is a bad decision once you've found a combination that fits, and in fact switching drive teams every other match guarantees you that you aren't putting your best foot forward for 1/2 of your qualifiers appearances, which could negatively affect your score and therefore your rank. Also, you take away valuable driving/competition time from your 'A' team every time you put someone else in.

Additionally, for many scouts (Read: Future Alliance Captain Picklist Authors), consistency is important in being able to make sure that they can work well with who they pick, and by switching drive teams you show off two different performances that could come off as unpredictable (or one of them flat-out terrible) and inconsistent.

tl;dr There's a reason you only see one drive team per robot on Einstein.
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