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#11
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Re: The Curious Case of The Litter
Great Title.
Human Player roles, in the past, have ranged from negligible, to incremental, to significant, to paramount. This year, loading totes, noodles in the Container, throwing litter, is serious business. Tote loading requires good kinesthetic skills as well as working with the drive teams on your alliance to align the Robot. There will also be fouls called here when the HP gets too excited and touches the tote and the chute door at THE SAME TIME. (yes, chute door) The litter requires some tactical calculation. You don't want to throw any before coopertition stacks are made. It really messes with getting to the step. You have ten. It's considered unprocessed = 4 points if ANY part of it is outside your opponents landfill. Pretty easy if you ask me. Four noodles = 16 points > Autonomous (Robot + Tote Set) or (Robot + Container Set) Five Noodles = Autonomous Container Stack. It's a great way to interfere with the other teams access to the landfill. But, this game is meant to discourage that approach. Maybe if you're facing off against another team that you want to beat for the sake of ranking...... Cant wait to see how this plays out this year in playoffs and at the CMP. .....Game Theory rocks this year. |
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