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#1
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Re: The math of the cans...
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Have you seen how long it takes 148 to stack 6 + RC+ noodle? (I saw a lot of clips of it driving around with 6 loaded which many bots can do) Remember theroretical scores are just that until duplicated in action under game conditions in 135 seconds. Its easy to be enamored/wowed with glossy reveal videos...lets see it in action first. It takes TIME to build any stack (even at HP station) and many of these robots need perfection to build those stacks in the first place. Potentially empty the HP station is just that... potential not necessarily reality..our bot could potentially score all landfill totes doesn't prove anything. I think 148 will be solid but also rely to a certain extent on decent alliance players or they will fail it they expect to "do it all" and waltz into the Championship Finals. I see a shakeup this year at the Top...not a predictable as in past do to variability in game conditions. Many robots are very similar in design and that makes it difficult for many to separate including powerhouse teams. Last edited by Boltman : 26-02-2015 at 15:39. |
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#2
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Re: The math of the cans...
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The latter point about perfection to build stacks is far more applicable to the average team than the elite team, which makes it more likely that the average robot will contribute even less. |
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#3
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Re: The math of the cans...
The can grabber arms race is going to be very interesting. I think that the middle containers stand a good chance of being broken during Einstein. You have the vertical surface of the step and the vertical surface of the totes to provide an unmovable plane to anchor your robot from going forward.
Clever teams will build mechanisms which cannot physically let the containers go across the step. When two of these teams are against each other, bad things may happen to containers and robots. |
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#4
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Re: The math of the cans...
I hope that one match, 2 robots dont let go of the bins they are both holding and rely on the other 2 robots on their team to outstack the other, or better yet, it end in a tie.
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#5
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Re: The math of the cans...
I think this will be a very interesting predicament in eliminations. Sort of like playing chicken of who lets go first. If you let go first, you give the other alliance the containers. But if both of you hang on, you both fall off the edge so to speak since both of your alliances were only scoring with 2 robots vs the others. How long a team holds on will depend greatly as to whether they need those containers for their offense to be strong enough to move on.
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#6
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Re: The math of the cans...
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#7
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Re: The math of the cans...
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Looking at the average score per robot of the robots in the match not stuck holding onto the bins, does your two out stack the other 2? If both teams are somewhat equal in scoring capability, allowing each team two of the bins is the same as not allowing any team any of the bins result wise to my understanding. That would be something. You are on einstein, and your only role is to not let go of the bins you grab in autonomous. |
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#8
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Re: The math of the cans...
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#9
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Re: The math of the cans...
meanwhile not knocking any items off the step onto the other side, or going over yourself! Other things being equal (which they never are), this battle will go to a horizontal 'bot (CoG as low and farthest from the step, while pushing against it). Maybe someone without wheels, or totally retractable ones. Actually, it will more likely go to an alliance that isn't on the field right now.
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#10
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Re: The math of the cans...
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#11
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#12
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Re: The math of the cans...
Lot of interesting things have been said in this thread. In my opinion getting the cans is important but utilizing them is more important. If you are on a team where you are the only robot that can stack cans with the reveals I have seen I don't see anyone needing more then 3 cans on their own. The game piece choice this year was really interesting in the fact that it creates so much clutter. If you pull the cans first what do you do with em? There isn't really any place you can put them where they are completely out of the way because the corners are filled with totes. As impressive as step can autos are going to be I wonder if they are actually going to interfere with the scoring ability of teams. I mean if you pull 4 bins to the ground in auto they take up a lot of space.
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#13
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Re: The math of the cans...
Absolutely. If neither you nor your alliance partners can score them, it's only marginally beneficial by pulling down averages all around. Of course, if you grab 3 or 4, there are auto points.
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#14
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Re: The math of the cans...
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