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Unread 26-02-2015, 16:20
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Re: The math of the cans...

I hope that one match, 2 robots dont let go of the bins they are both holding and rely on the other 2 robots on their team to outstack the other, or better yet, it end in a tie.
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Unread 26-02-2015, 16:41
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Re: The math of the cans...

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Originally Posted by faust1706 View Post
I hope that one match, 2 robots dont let go of the bins they are both holding and rely on the other 2 robots on their team to outstack the other, or better yet, it end in a tie.
I think this will be a very interesting predicament in eliminations. Sort of like playing chicken of who lets go first. If you let go first, you give the other alliance the containers. But if both of you hang on, you both fall off the edge so to speak since both of your alliances were only scoring with 2 robots vs the others. How long a team holds on will depend greatly as to whether they need those containers for their offense to be strong enough to move on.
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Unread 26-02-2015, 17:02
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Re: The math of the cans...

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Originally Posted by Rangel(kf7fdb) View Post
I think this will be a very interesting predicament in eliminations. Sort of like playing chicken of who lets go first. If you let go first, you give the other alliance the containers. But if both of you hang on, you both fall off the edge so to speak since both of your alliances were only scoring with 2 robots vs the others. How long a team holds on will depend greatly as to whether they need those containers for their offense to be strong enough to move on.
Now there's a Prisoner's Dilemma. Any chance that each alliance can trust the other to let go of two and take the other two?
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Unread 26-02-2015, 17:10
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Re: The math of the cans...

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Originally Posted by GeeTwo View Post
Now there's a Prisoner's Dilemma. Any chance that each alliance can trust the other to let go of two and take the other two?
I think it will have to come down to who did their research on the other team, as well.

Looking at the average score per robot of the robots in the match not stuck holding onto the bins, does your two out stack the other 2?

If both teams are somewhat equal in scoring capability, allowing each team two of the bins is the same as not allowing any team any of the bins result wise to my understanding.

That would be something. You are on einstein, and your only role is to not let go of the bins you grab in autonomous.
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Unread 26-02-2015, 17:14
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Re: The math of the cans...

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Originally Posted by faust1706 View Post
I think it will have to come down to who did their research on the other team, as well.

Looking at the average score per robot of the robots in the match not stuck holding onto the bins, does your two out stack the other 2?

If both teams are somewhat equal in scoring capability, allowing each team two of the bins is the same as not allowing any team any of the bins result wise to my understanding.

That would be something. You are on einstein, and your only role is to not let go of the bins you grab in autonomous.
The problem is that logic only works in the finals of a divison, regional/district, or Einstein. If you are playing 2v2, you are actually playing 2v2v3v3v3v3v3v3 since you need the top half highest average score to advance. Giving containers up first will not only make the team your playing against stronger but also reduce your own average depending on how much time is left and how many stacks can be made by the other 2 on your alliance.
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Unread 26-02-2015, 17:19
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Re: The math of the cans...

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Originally Posted by faust1706 View Post
That would be something. You are on einstein, and your only role is to not let go of the bins you grab in autonomous.
meanwhile not knocking any items off the step onto the other side, or going over yourself! Other things being equal (which they never are), this battle will go to a horizontal 'bot (CoG as low and farthest from the step, while pushing against it). Maybe someone without wheels, or totally retractable ones. Actually, it will more likely go to an alliance that isn't on the field right now.
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Unread 26-02-2015, 17:33
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Re: The math of the cans...

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Originally Posted by Jared Russell View Post
I think something along the lines of "any robot may touch no more than one can that is in contact with the step at any given time during autonomous mode" would have been a better rule. It would have GREATLY increased the strategic aspects of robot placement, autonomous strategy, design (you could still build a robot to get multiple cans, but it must do them serially rather than in parallel), and still rewarded teams for iterating on the fastest can grabber.
Interesting idea that could benefit the game, but it would also have created a ref quagmire. With the speeds that teams would attempt to engage and disengage with the containers (not to mention the results of containers and gravity afterwards), it would be awfully dicey in determining if a team was only touching one container at a time.
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Unread 26-02-2015, 17:48
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Re: The math of the cans...

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Originally Posted by Lil' Lavery View Post
Interesting idea that could benefit the game, but it would also have created a ref quagmire. With the speeds that teams would attempt to engage and disengage with the containers (not to mention the results of containers and gravity afterwards), it would be awfully dicey in determining if a team was only touching one container at a time.
I still don't know how the referees will be able to judge the status of 6 robots, 6 totes, and all the containers in the 200 milliseconds between autonomous and teleop.
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