|
|
|
![]() |
|
|||||||
|
||||||||
![]() |
|
|
Thread Tools |
Rating:
|
Display Modes |
|
|
|
#1
|
||||
|
||||
|
Re: Week 1 Observations
Here here.
When I went to a week 0 event, I was surprised at how quickly I couldn't really tell what was happening on the field once the match started. Unless you have a robot on your alliance that can effectively clean up missed noodles, a human player with dead-on accuracy when throwing, or you desperately need points if it's a close match (only applicable in finals), I don't think throwing noodles is going to be a very popular strategy once teams realize how much clutter it results in on the field. Last edited by CTbiker105 : 26-02-2015 at 19:11. |
|
#2
|
||||
|
||||
|
Re: Week 1 Observations
Quote:
![]() |
|
#3
|
||||
|
||||
|
Re: Week 1 Observations
Quote:
|
|
#4
|
||||
|
||||
|
Re: Week 1 Observations
I underestimated utility this year which is weird normally I over emphasize it.
Just saw a tethered robot and the actual "footprint" created by the tether was a lot bigger then I had accounted for. Size is killing some robots be it with center of gravity or just trying to get around, shout out to GDC for smart resource placement. Last edited by IronicDeadBird : 26-02-2015 at 18:22. |
|
#5
|
||||
|
||||
|
Re: Week 1 Observations
Crap. I keep forgetting this. You're right, close matches are no longer a thing besides finals.
|
|
#6
|
|||
|
|||
|
Re: Week 1 Observations
Dead on accuracy with throwing noddles isn't something very hard to get; I've seen several human players who are nailing their noodle shots into the opposite wall. In one practice match a human player tossed 10 noodles and beat the opposing alliance. He alone scored 33 points with no robot working on his alliance, while also making it harder for the opposing alliance by cluttering the space around the human player station on the opposite side
Last edited by vdoe : 27-02-2015 at 21:07. Reason: clarifying the post |
|
#7
|
||||
|
||||
|
Re: Week 1 Observations
1 noodles make little difference other than clogging up the field.
2 co op pts are huge almost every alliance try to do it. Lots succeed. 3 no 3 tote stacks in auto at the 2 events I was at. Not many pts scored in auto overall. 4 low scores overall. games in the single digits 5 teams communication with everyone playing prior to game is very important |
|
#8
|
||||
|
||||
|
Re: Week 1 Observations
You haven't been at the Northern Lights Regional. 2512 has made an auton tote stack in 5 of 6 matches so far.
|
|
#9
|
||||
|
||||
|
Re: Week 1 Observations
I am in duluth missed that one. Working other event. The blue alliance shows 2 done in auto by 2512. Still very good !! Are you using encoders to drive straight?
|
|
#10
|
||||
|
||||
|
Re: Week 1 Observations
Quote:
As for driving straight, I tend to try to focus 10 to 12 seconds down the road. If you're asking how the robot does it, I have no clue, I'm just running the FMS and occasionally running ranking reports to Pit Admin. |
|
#11
|
||||
|
||||
|
Re: Week 1 Observations
Quote:
But we might also bring 2 containers into the zone as well.... |
|
#12
|
||||
|
||||
|
Re: Week 1 Observations
Is there a link to a video?
|
|
#13
|
||||
|
||||
|
Re: Week 1 Observations
|
|
#14
|
||||
|
||||
|
Re: Week 1 Observations
Very cool! !!
|
|
#15
|
|||||
|
|||||
|
Re: Week 1 Observations
Not going to get much from week one. Teams were leaving in the middle of the day out of the blue (from what I'm told in Texas when a school closes kids on a field trip are required to go home ASAP unless they have an exception or have a hotel to stay at) so we had alot of surrogates for teams and we even had to have surrogates for surrogates. It was a mess.
It was a pleasure to watch beautifully designed robots like 987,118 and 148 at work. I took a video of one of 148's matches. https://www.facebook.com/video.php?v...44&pnref=story Last edited by Koko Ed : 28-02-2015 at 08:24. |
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|