Quote:
Originally Posted by Mike Soukup
It's sad that this has been a common theme for so many years. I guess this is what happens when you only get your server online a few days before events start. That's not enough time to load test it or fix the inevitable bugs.
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What's even more frustrating is the fact that there has been almost zero communication all day about the problems, or an estimated fix timeframe. All we've heard is a post of TeamForge saying they're working on it at 10 AM. I get they're busy with competitions and all, but a "hey, our database melted, but it should be back up tomorrow" isn't that time consuming.
Hopefully they get everything ironed out quickly; I think I'd prefer the old HTML pages to a buggy API.