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#1
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Re: Strategy Badges
The match schedules this year seem to like giving us only one match in between matches. There's almost no time to reset, and I thought the schedule generator was set up to avoid this problem.
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#2
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Re: Strategy Badges
The system is supposed to have I think its like 4 matches between each teams matches but I know at districts just because of the amount of teams there are not enough teams to have 4 matches between every match.
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#3
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Re: Strategy Badges
There were two instances today where we came off the field and went right back into queuing. I feel your pain.
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#4
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As someone who was been running strategy and not been on driveteam, I feel your pain. This is a great idea.
We've had 1 match and 2 match (multiple per event!!) before. |
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#5
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Re: Strategy Badges
That is a very good idea, especially considering how important strategy and cooperation is this year. No communication = robots crashing in autonomous.
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#6
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Re: Strategy Badges
Solid idea. Until then you can always use the football method and do awesome play cards. In all seriousness though. This could be a cool idea for teams. Imagine what cool images could stand for your auton choices!
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#7
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Re: Strategy Badges
I don't see the issue.... Looking at the four person drive-team set-up, we simply made the "coach" our team's head of strategy. Or, better said, we made the head of strategy be the coach. Is not the coach, essentially, a strategy position? It's his job to talk with both our alliance partners - and the other alliance - each match.... He's also expected to know the schedule well-enough that he can make plans with the other alliance even when we have a very short break from one match to the next.
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#8
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Re: Strategy Badges
Quote:
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#9
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Re: Strategy Badges
We manage. It's really a matter of looking ahead on the schedule and being prepared. We do have a "head scout" whose job it is to meet with the coach between matches to convey pertinent information... Sometimes we do have to look ahead a match or two....We have strategy meetings late at night to discuss the next day's opponents and over lunch to look at the afternoon matches, etc....
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#10
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Re: Strategy Badges
Quote:
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#11
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Re: Strategy Badges
I'm not sure about regionals but we run into this issue a lot at districts because there's a very high probability that one of your alliance members (or opposing alliance members for coop) has a short match turn around and can only be talked to in the que. My job is made especially hard because I am the lead strategist for both 3548 and 1188 as we are almost the same team, and don't have enough people for 2 lead strategists.
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#12
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Re: Strategy Badges
cell phone.
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#13
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Re: Strategy Badges
I've done strategy without being on the drive team for several years now. It's tough.
The media pass helps. I also take photos and video for the team at events (really, I do), so I often have the media pass. In this case, I try to stay out of everyone's way, but I can join in on discussion during queueing. Once the robots start to move from queueing, I leave the area to get out of the way. This seems to work okay. As a strategist not on the drive team though, the best way you can deal with this is to figure out probable strategies several matches in advance and talk to partners while your team is queueing / on the field for their previous match. Then once everyone is in the same place you can run through it quickly. |
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#14
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Re: Strategy Badges
Discussing strategy with your teammates is a quick way to get the media pass pulled.
Perhaps the coach can come out of line to speak with the strategy person, then return to the queue to join the rest of the drive/HP team. Three people should be enough to go through the queue checklists. |
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#15
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Re: Strategy Badges
Have you ever tried to use a cell phone during an FRC event? It's almost too loud for texting.
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