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Unread 02-03-2015, 11:11
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Re: Nerf Co-op and Litter

Quote:
Originally Posted by JeffersonMartin View Post
I don't see this as whining at all. He is pointing out his observations of the game, and how it could be improved. I agree with him, there was a team at our event that could really only coop and had a very good human player. It is very dissapointing to see a robot that is better seed worse just because they couldn't throw noodles as wel . Human players having too much effect was a legitimate complaint in 2009, and I think it is just as legitimate here.
I'm going to say no, there wasn't a team that could only do coop. Any team that can coop can place a bin or two at a time on the scoring platform.

The litter throwing is also a good thing because you could design a robot to deal with litter if you wanted, people didn't so they want the litter removed.

What's unbalanced in this game is probably the recycling containers. They are worth too much because they are the item that is the most difficult to place. They should be worth more points than the totes because they are harder to manipulate, but their value of 2 times the stack height is out of line.

The game would be better if the scoring were 2 points per bin and 4 points per recycling container with a bonus of 1 point per level.

With that, a capped stack would be 12 points plus 10 for the container instead of 36. That would give high stacking/capping teams a competitive advantage without being the overwhelming advantage it currently is.

Last edited by Doug Frisk : 02-03-2015 at 11:15.
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