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#1
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Re: Tether rules?
Hey now, this is not a 2016 game discussion thread.
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#2
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Re: Tether rules?
For the record, "tethering" isn't an official term or a necessarily intended part of the rules. It is an extrapolation of the "no length/width" requirements rules about gameplay that haven't existed in years.
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#3
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Re: Tether rules?
When this game starts to move from just the robot to all these un-motorized appendages, I'm starting to think that a water game is a good idea...
I think that tethers to motorized appendages like 148's HP loader is cool, but stationary ramps? Just doesn't feel like robotics. I think a drop down ramp to the human player station attached to your robot would be much cooler. And just like any other part like a motorized HP loader, I would say that you have to tether it. |
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#4
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Re: Tether rules?
Quote:
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#5
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Re: Tether rules?
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#6
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Re: Tether rules?
I didn't say it didn't move, just that it didn't have motors. Or would you consider a cuckoo clock motorized?
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#7
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Re: Tether rules?
You just had to start that water game thing, didn't you
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