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#1
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Re: Week 2 Live Discussion
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-Disparity of ability: even with growing COTS market for effective robot design, some of the COTS parts fit design paradigms that do not exist in this game, or at least do not align with successful strategies of Recycle Rush. This leads to more manufactured parts by fewer experienced teams, more things that break or even worse, don't work, and budgets with little recourse to rectify either. -Lack of fallback strategies: Recycle Rush is not a game where "fallback" strategies exist. Third partners with broken/inefficient/risky (I'll get to that later) robots do not have a role they can fill for the alliance except to not exist at all in some cases. -Your Own Worst Enemy: Litter excluded, the game does not provide any real defense except for gravity and the incompetence/bad luck of yourself and your partners. By removing the lowest common denominator robot from play in some cases, their physical presence not being on the field eliminates variables and minimizes risk. For higher seeded alliances that are able to capitalize on the disparate play of "the field" they are up against, it makes more sense to minimize risk if the game looks in hand without them. -Very limited field of play: this amplifies the other issues. Whereas the field of Aerial Assist was 95% open and flat, the Recycle Rush field loathes the concept of uninterrupted carpet. With two of the largest, heaviest, and most rigid game pieces in FRC history, half the field cordoned off, a good 1/4 of the field you can use covered in the bumps, plus the 2 feet+ of the landfill zone, there is barely any room for a third team to operate well if the other two alliance partners can run an efficient and successful enough operation by themselves. There are other issues but I'm trying to get other work done and staring at CAD at 3:30 AM local time so I'll come back later |
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#2
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Re: Week 2 Live Discussion
You're a smart guy Wil. Well put.
The disparity is huge. I am not a fan. -Mike |
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#3
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Re: Week 2 Live Discussion
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Inspiration-Catch It! |
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#4
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Re: Week 2 Live Discussion
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In 2012, you were given foam basketballs, and they roll around while your robot picks them up and shoots them. In 2013, you load your frisbees into your robot and shoot them into a goal. In 2014, you just gather a large exercise ball and launch it. None of these games had game pieces lying in a specific orientation, and they were not immoveable without an active roller intake. 2013 has elements like the human player station, but the game pieces were small and simple enough to build your robot around the human player station. This year's game is a great engineering and design challenge....for veteran teams who can handle it. Last edited by Anupam Goli : 09-03-2015 at 14:21. |
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#5
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Re: Week 2 Live Discussion
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Games need a low entry barrier (a low skill floor), but they need a high skill ceiling so that newer teams can be involved and useful while still providing a challenge for veteran teams. This game has a very high skill floor, and a relatively low skill ceiling, by week two we're getting alliances that are only 2 stacks away from the effective score cap, once you run out of RCs it's almost a waste of your time to build uncapped stacks. |
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#6
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Re: Week 2 Live Discussion
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#7
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Re: Week 2 Live Discussion
We've discussed how Einstein teams might even pursue lower risk strategies that actually limit their scoring.
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#8
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Re: Week 2 Live Discussion
I presume here that you mean Einstein-bound teams? By the time you get to Einstein, I expect that the remaining alliances will be consistent enough that they'll be going for max points (again) to win two out of three.
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#9
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Re: Week 2 Live Discussion
Given what happens in the first second of each match, teams may not be going for max points.
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#10
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Re: Week 2 Live Discussion
Suppose this scenario: your alliance requires all 4 cans off the step in Einstein finals. It is now nearly impossible for them to beat you because not only is their scoring cap lower, you can play a much lower risk match than them to get the same number of points.
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#11
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Re: Week 2 Live Discussion
Excellent analysis. As you might be able to tell from who's posted here, this is a big concern on our team this year.
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