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Unread 10-03-2015, 14:07
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Litter Aces

Based on Week 2 data from Ed Law, several teams have racked up impressive litter scores.

48 teams have OPR Litter >10. (five four of these rank in Top 20 for Qual Avg: 1114, 67, 744, 2342, 1876)

4 teams have OPR Litter >20. (2767, 3238, 2342, 5167)

These litterbugs (Litter Aces) are making their impact felt on Recycle Rush.

To emulate: humans practice throwing.

To mitigate: teams add litter plows to robots, drivers practice sweeping. (Is this even worth the teleop time spent? Maybe, in the final seconds without a potential cap.)
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Last edited by Richard Wallace : 10-03-2015 at 14:15.
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Unread 10-03-2015, 14:23
Cory Walters Cory Walters is offline
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Re: Litter Aces

I got to give all the credit to my human player. I required him to throw 75 noodles onto the other side of our practice field Wednesday before the competition, by the time he got to 65 he only missed 11 noodles. Also got to give a shout to who I believe was 2959s human player for spearing 2075s robot in the semis. Looking forward to play at St Joe with you and 3620.
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Unread 10-03-2015, 14:57
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Re: Litter Aces

3566's human player was a beast this weekend. He was consistently throwing 7-8 pieces of litter into the opponent's field every match.
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Unread 10-03-2015, 15:43
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Re: Litter Aces

I'd like to give a shoutout to 3238 Cyborg Ferret's human player for putting on a noodle throwing clinic at PNW Glacier Peak this weekend, solidifying their #1 seed. They had an average of 31 litter points per match in quals, which is 13 points higher than the next highest in the PNW (average being ~10 per match).

Here's a good example of how effective a well-trained human player can be in a match:

https://www.youtube.com/watch?v=HdcZ...EKJoS&index=84
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Unread 10-03-2015, 16:36
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Re: Litter Aces

I'm waiting for a human player to accidentally noodle the opposing alliance's stack. Has this happened yet?
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Unread 10-03-2015, 16:40
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Re: Litter Aces

Quote:
Originally Posted by VeqIR View Post
I'd like to give a shoutout to 3238 Cyborg Ferret's human player for putting on a noodle throwing clinic at PNW Glacier Peak this weekend, solidifying their #1 seed. They had an average of 31 litter points per match in quals, which is 13 points higher than the next highest in the PNW (average being ~10 per match).

Here's a good example of how effective a well-trained human player can be in a match:

https://www.youtube.com/watch?v=HdcZ...EKJoS&index=84
I'll pass that on to Nico (our human player). It was definitely fun to watch and he has been practicing it a ton prior to the Glacier Peak Competition.
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Unread 10-03-2015, 16:45
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Re: Litter Aces

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Originally Posted by Matt_Boehm_329 View Post
I'm waiting for a human player to accidentally noodle the opposing alliance's stack. Has this happened yet?
Not to my knowledge, but there's a quick shot in 148's reveal video of their human player noodling one of their stacks, which is still pretty impressive.
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Unread 10-03-2015, 16:50
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Re: Litter Aces

Quote:
Originally Posted by Richard Wallace View Post
To mitigate: teams add litter plows to robots, drivers practice sweeping. (Is this even worth the teleop time spent? Maybe, in the final seconds without a potential cap.)
I'd imagine that as the competition progresses in the playoffs, sweeping them into the landfill would become increasingly valuable, peaking at a 5-point swing per noodle in the finals.
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Unread 10-03-2015, 16:57
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Re: Litter Aces

Quote:
Originally Posted by Matt_Boehm_329 View Post
I'm waiting for a human player to accidentally noodle the opposing alliance's stack. Has this happened yet?
I'm not sure that a noodle has the power to knock over a tote stack. However, I have seen a few videos and pictures in which one alliance's pool noodle landed on top of an incomplete stack, on top of which the opposing alliance was still able to place more totes on top of it. Those totes didn't count though since they technically weren't fully supported exclusively by the totes below it.
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Unread 10-03-2015, 17:19
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Re: Litter Aces

our human player scored 36 litter points in a single match at GTRC

I don't think anyone did better
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Unread 10-03-2015, 21:29
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Re: Litter Aces

Quote:
Originally Posted by Richard Wallace View Post

To mitigate: teams add litter plows to robots, drivers practice sweeping. (Is this even worth the teleop time spent? Maybe, in the final seconds without a potential cap.)
in the last few seconds of Playoff matches my team would usually push away some litter, since there wasn't time to start another stack- a good way to gain points while pushing down the score of other alliances... plus it eliminates clutter if one of our allies is trying to make a last minute stack
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Unread 10-03-2015, 21:31
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Re: Litter Aces

Quote:
Originally Posted by Matt_Boehm_329 View Post
I'm waiting for a human player to accidentally noodle the opposing alliance's stack. Has this happened yet?
I don't know about that, but there have been recorded cases of robots getting their lifts noodled. in fact, FRC 1983's human player did this to us in a Playoff match, incapacitating us for a good 15 seconds as we tried to get the darned thing out of our robot. whether intentional or not (he was probably the best thrower there, so it is possible that his aim was that good, but it's more likely that he got lucky), it was brilliant from a strategy point of view.
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Unread 10-03-2015, 21:40
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Re: Litter Aces

Quote:
Originally Posted by Matt_Boehm_329 View Post
I'm waiting for a human player to accidentally noodle the opposing alliance's stack. Has this happened yet?
I'm waiting for a human player to throw a noodle and the noodle landing perfectly on the RC on a stack(assuming RC had no noodle before).
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Unread 11-03-2015, 00:46
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Re: Litter Aces

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Originally Posted by jajabinx124 View Post
I'm waiting for a human player to throw a noodle and the noodle landing perfectly on the RC on a stack(assuming RC had no noodle before).
The RC wasn't scored but this is still pretty cool if you haven't seen it yet
http://www.chiefdelphi.com/forums/sh...d.php?t=134665
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Unread 11-03-2015, 09:51
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Re: Litter Aces

Quote:
Originally Posted by pntbll1313 View Post
The RC wasn't scored but this is still pretty cool if you haven't seen it yet
http://www.chiefdelphi.com/forums/sh...d.php?t=134665
Hah yeah that's what I was talking about. Now we just need to see it tossed into an opposing alliances stack Thanks for the link
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