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Re: This year's "game" is a job, not a game
This is gonna be a long one, so bear with me. I wanted to hold off until I had actually played the game. (did so last week)
To a large extent, the 2015 game has solved many of the problems that games have had/people have complained about in the past: Aggressive Defense resulting in robot damage: -This was only really a topic of discussion in 2014, where there were no safe zones and had carpet with 6 CIM drive trains. -Since you can't go over and touch the other robots, this isn't a problem anymore*I still think this could be largely avoided and wasn't that big of a deal **I didn't watch every instance of damaging contact, and there may have been a situation where it was a big deal Overworked Referees: -2014 had a ref intensive game where they had to be looking in five different directions at the same time, leading to missed calls/controversial calls -There are now scorers for the live score display, and simpler/less controversial rules. Refs have less work to do now.Game outcome changing penalties: -Many, many outcomes of games were changed because of the 50 pnt Tech foul in 2014. No other year really had this issue (maybe 2010 to a lesser extent with ball return penalties) -Penalties are relatively small for 2015, and definitely not changing outcomes.*50 pnt foul was needed in order to make it enough of a deterrent to not "steal the opponents ball" making it impossible for them to score. Ambiguous/Unclear Rules: -2014 had rules that were called largely by "intent". My intent isn't the same as your intent, which isn't the same as his intent... etc etc. -2015 has clear rulesBumpers: -From 2009-2014 FRC required full bumpers on the robot, mounted in a specific zone, with red/blue requirements starting in 2010. -Bumpers were a lot of work to make, mount, and be easily removable to change colors. Many teams (mainly rookies) would show up to events with no/illegal bumpers, and thus adding a bunch of stress on them etc. -2015 has no bumper requirement, so one less thing to worry about. Teams are out on the field earlier.Seeding: -Schedule luck played a huge roll in how well you seeded. Only play against bad teams, and only play with good teams and you can seed higher than robots that may be better than you. -2015 mitigates match schedule to a massive degree. If you have a couple of matches with good teams, sure you will rise up in the rankings, but not to the same degree as past years. This means teams with no list that weren't prepared to pick can read off the scoreboard and have a better chance at picking a decent team. Also, it is incredibly unlikely that the best robot at the event doesn't seed first.Eliminations Bracket: -Especially prevalent since the wildcard system began, teams would decline to be on the "other side of the bracket" of the powerful alliance in an attempt to get a wildcard slot to champs. AKA (avoiding #4,5,8 alliances) -2015 obviously has no "bracket" really, and it is entirely possible for you to get to the finals without having to worry if you will have to play the first seed.Give the GDC credit, virtually every single complaint that people have had about games in the last 5 years, they have worked to solve. That being said. Obviously the game isn't perfect. Autonomous is too hard There are waaay to many 0 autonomous scores. It requires (for the average team) everyone on the alliance to have a functional autonomous. Honestly, I don't know why the GDC didn't make it per robot/tote/can/stack. It's a bad idea to change now, since teams with 3 tote/can autons have recognized the value of autonomous, and have a nice advantage because of it. Perhaps the GDC was trying to implement a part of the game where all three robots have to work together in order to score points, which I think is a good thing. The problem is autonomous isn't the place you should do it. Teams can't help alliance members that quickly with code based issues, especially in quals at a regional. Not to mention even if I had time, if I use Java, and they use C++, then I might have a hard time helping them move/get an auton working. Games are less exciting I'm not going to argue that the matches are boring, but I think we can all agree that they most definitely aren't as exciting as past years. Especially 2014. I think the major contributor to this is the ranking system (which we already established fixes some other problems) Wins don't matter. Every sporting event is really based around the win, then the secondary is the points. In 2015 wins don't matter, so you don't care if you win or lose (or team 9999 wins or loses) you care about their averages. Before/during the match when all the hype should be, you don't know what the team needs to do to raise their average. Are they doing well/poorly? Who knows! Sure you know their rank, but what do they need to score to move up/down. You have to look at the rankings on your phone/laptop to figure out where each team is at. Simply put, the audience isn't engaged until the end of the match when the scores are released, but by then all the hype is gone, and the score doesn't matter too much because it's not a win/loss situation. That all being said, lets not forget the many matches where the alliance spends the entire match shooting the ball and missing the highgoal. The team that spends the entire match getting to a 10 point hang only to fall of at the end of the match. Or the matches where nobody can pick up the tubes off the floor and they forget to attempt to deploy their minibot. It's not as bad as people make it out to be. This game still can and will be exciting. There are a couple other small things like strategically this game is a bit more bland than 2014, but no more bland than any other year. There is also the controversial 3rd robot with a ramp & doesn't move strategy. The GDC listened to what you had to say but I think to some extent we have a bit of one of Aesop's fables: The Man, the Boy, and the Donkey. You can't please everyone, so don't try to. Someone will always have something to complain about. Is this game bad? No. Were other games better? No. Do I prefer other games over this one? Yes. Does someone prefer this game over other games? Yes. Now then. Lets stop complaining all over CD about how bad the game is, and instead think of how you can play the game better. tl;dr The game doesn't suck, it's just different. /thread Last edited by BrennanB : 18-03-2015 at 16:20. |
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