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#16
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Re: How to choose programmers?
I recommend every team member to write an essay and have the coaches along with mentors review it.
The essay should answer these three questions: 1) why you joined the robotics team ? 2) what skills you bring to the team ? 3) what skills do you want to learn ? From the essays not only you can find out who would be interested in doing programming and their level of experience, but also help to find volunteers in other areas. Cheers, M.C |
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#17
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Re: How to choose programmers?
A lot of times, what looks like lack of motivation is actually someone needing guidance. Personally, it's very hard for me to learn unless I'm being taught. I mean, if it's something where I have a little background knowledge, then all I need is a brief refresher. At the beginner level, at which I assume is where a lot of people you want to teach are, it is important to build a solid foundation in any skill, whether it be programming or some other area. Mentors and teachers can really help with that. I know they've made a difference for me.
It can be very intimidating to learn, especially if every other programmer has very very advanced skills. Sometimes, juniors and seniors are not the best teachers (a lot of times, we'll assume that our underclassmen know something seemingly fundamental, or we might forget to teach something because we think it is too fundamental to be mentioned), so I must stress again the importance of mentors and teachers. It would be nice to have a way to track progress. I think that could help with motivation. Maybe have checkpoints, like "Level 1: be able to write a program to _____," and set a minimum level for each area (ex. lead programmer must be at Level X or higher). So, yeah. I think I've given you more of a how to go about training rather than specifically what to do. I have not done programming, but I know that that would help me when I learn... or when our strong programmers graduate. Best of luck! |
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#18
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Re: How to choose programmers?
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#19
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Re: How to choose programmers?
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At my first meeting they said "So, you're interested in helping with programming? Cool, go see [mentor]". He handed me a package he had just received that day... a set of I2C addressable LED strip lights, an Arduino board, and a power supply. My directions? "Take [students] and make this work!" In the remaining hour and a half I had to find a laptop, download the Arduino IDE, drivers and sample code for the LED strips, figure out how to wire it all up, debug a wiring problem (turns out the power supply connector polarity was backwards!) and... yes... we made it work! On my way out another mentor shook my hand and said "Well, you did pretty fantastically for your first time out!" |
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#20
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Re: How to choose programmers?
We did tryouts this year for the first time. Everybody who didn't make varsity last year had to try out (tryouts were given by members and varsity). Everyone had to do all the tryouts, including some mechanical, wiring, and programming tasks. We kept track of both attitude and aptitude. We selected members primarily on attitude, and assigned them to departments based on a combination of aptitude and their preferences. We know we always have to get a lot of programmers to start, because there will be those who don't properly engage or get it in a couple of months. Some of these leave the team (most just stop showing up; we get this in every department), others move to other departments.
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#21
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Re: How to choose programmers?
We've only ever had 1 programmer for the cRIO / roboRIO. Granted that programmer has been able to do some pretty good stuff, but still only one, despite how much we beg and plead students to help her.
In 2012 the mentors decided we were going to put the kinect on our robot. The mentor that was behind this already knew exactly how the problem was going to be solved, but wasn't going to program it for the team. The solution required a strong math background to even understand, so the programmer (me) was forced into the role, even though I had never programmed in my life. This year we got a huge influx of people who wanted to program, all of them being freshman or sophomores too. So they went through the intro to c++ class notes from a local engineering school in 2 weeks and they were good to go for the most part. Sadly, we don't have the luxury of picking students for roles. It's really whoever steps up. We did have to establish a few dev rules this year: don't pull code for more than a day, if you push code and it causes a bug or error, fix it immediately, just typical stuff you'd follow in a dev job. |
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