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Unread 20-03-2015, 12:17
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Re: Human Player Feats

Quote:
Originally Posted by DanielPlotas View Post
Our 'HP' scored a tote by himself.
How??
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Unread 20-03-2015, 18:16
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Re: Human Player Feats

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Originally Posted by Whippet View Post
How??
We have a tethered litter-bot that is driven by our 'HP', since I drove the main robot and the lift is controlled by our co-driver. In one of the matches, there was no litter thrown by either alliance, so our 'HP' decided to score some points by pushing a tote from the landfill onto the scoring platform.
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Unread 23-03-2015, 22:53
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Re: Human Player Feats

Quote:
Originally Posted by DanielPlotas View Post
We have a tethered litter-bot that is driven by our 'HP', since I drove the main robot and the lift is controlled by our co-driver. In one of the matches, there was no litter thrown by either alliance, so our 'HP' decided to score some points by pushing a tote from the landfill onto the scoring platform.
Or more succinctly: by making the HP a third driver. This is an option, as there are no real rule distinctions between the HPs and drivers this year (or did I miss something?).
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Unread 24-03-2015, 08:47
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Re: Human Player Feats

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Originally Posted by GeeTwo View Post
Or more succinctly: by making the HP a third driver. This is an option, as there are no real rule distinctions between the HPs and drivers this year (or did I miss something?).
Yup they actually put it in the rules that the hp can drive.
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During a MATCH, the ROBOT must be operated solely by the DRIVERS and/or HUMAN PLAYERS of that team.
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Unread 24-03-2015, 15:23
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Re: Human Player Feats

We can create 6 stacks with can and a noodle in about 40 seconds or less. That means that our human players and driver have to be fast and focused. It is really cool to watch.
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Unread 28-03-2015, 08:25
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Re: Human Player Feats

In match 12 of the Colorado regional I got to watch fieldside as a blue alliance human player threw a pool noodle across the entire field and landed it on the red drivers. Needless to say those drivers were quite confused, and I was quite impressed.
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Unread 28-03-2015, 14:36
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Re: Human Player Feats

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Originally Posted by Pretzel View Post
In match 12 of the Colorado regional I got to watch fieldside as a blue alliance human player threw a pool noodle across the entire field and landed it on the red drivers. Needless to say those drivers were quite confused, and I was quite impressed.
That is actually incredible.
I wonder what kind of steroids he's on. Whatever they are, I want some *
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Unread 28-03-2015, 17:29
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Re: Human Player Feats

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Originally Posted by alephzer0 View Post
That is actually incredible.
I wonder what kind of steroids he's on. Whatever they are, I want some *
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I don't think it was steroids. Midichlorians, perhaps.
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Unread 28-03-2015, 22:56
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Re: Human Player Feats

Quote:
Originally Posted by Pretzel View Post
In match 12 of the Colorado regional I got to watch fieldside as a blue alliance human player threw a pool noodle across the entire field and landed it on the red drivers. Needless to say those drivers were quite confused, and I was quite impressed.
Hmmmmmm... could the noodle agreement be back? A blue noodle behind the red alliance wall.. I don't think the GDC planned for this one.
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Unread 03-04-2015, 23:59
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Re: Human Player Feats

I don't know how this happened, but I saw a noodle go into the stands and hit someone in the head. It was rather hilarious.
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Unread 04-04-2015, 10:34
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Re: Human Player Feats

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Originally Posted by EricH View Post
Still counts if there isn't another noodle on there
Not quite true: there's actually nothing in the rules that tells you which one to score as Can processed. (There was in fact a blue litter there.) We ended up scoring both: Red as unprocessed and Blue as Can, but from a rules perspective Red as Can and Blue as nothing is just as valid. I'm waiting for Red to throw one on a scored Blue Can and then Blue to throw one there. That'll be fun.
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Unread 04-04-2015, 11:24
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Re: Human Player Feats

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Originally Posted by Siri View Post
Not quite true: there's actually nothing in the rules that tells you which one to score as Can processed. (There was in fact a blue litter there.) We ended up scoring both: Red as unprocessed and Blue as Can, but from a rules perspective Red as Can and Blue as nothing is just as valid. I'm waiting for Red to throw one on a scored Blue Can and then Blue to throw one there. That'll be fun.
I was under the impression that the intent was for a RED banded LITTER on the BLUE side of the field, it scores 4 points for RED if unprocessed, 1 point for BLUE if in the BLUE LANDFILL and 6 points for BLUE if in or on a RECYCLING CONTAINER scored atop TOTES on a BLUE SCORING PLATFORM.

Thus, I would think that a RED HUMAN PLAYER throwing a LITTER and having it land atop a SCORED RECYCLING CONTAINER on the BLUE side of the field would score 6 points for BLUE with that action.

Further, I would think that if there were already a noodle there, it ought not to score 6 points (per the one-noodle-per-RC rule), but I would argue its not unprocessed either so it shouldn't score 4 points for the opposing alliance.
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Unread 04-04-2015, 12:20
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Re: Human Player Feats

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Originally Posted by Racer26 View Post
I was under the impression that the intent was for a RED banded LITTER on the BLUE side of the field, it scores 4 points for RED if unprocessed, 1 point for BLUE if in the BLUE LANDFILL and 6 points for BLUE if in or on a RECYCLING CONTAINER scored atop TOTES on a BLUE SCORING PLATFORM.

Thus, I would think that a RED HUMAN PLAYER throwing a LITTER and having it land atop a SCORED RECYCLING CONTAINER on the BLUE side of the field would score 6 points for BLUE with that action.
True. (Additions: if not otherwise scored; fully within the landfill; fully supported by scored Can and one scored per Can.) And this is not just intent, this is the manual verbatim.

Quote:
Originally Posted by Racer26 View Post
Further, I would think that if there were already a noodle there, it ought not to score 6 points (per the one-noodle-per-RC rule), but I would argue its not unprocessed either so it shouldn't score 4 points for the opposing alliance.
Not as written.
"A maximum of one (1) LITTER will be scored per RECYCLING CONTAINER."
"ALLIANCES earn an UNPROCESSED LITTER Bonus for each LITTER that is fully contained by the opposite side of the FIELD, marked in their ALLIANCE’S color, and not scored in the LANDFILL ZONE or scored in a RECYCLING CONTAINER."

As written, there is no way to "excuse" an Red litter fully contained by Blue side that is neither scored in the Can nor scored in the Landfill. There is no provision by which you can half-score a litter such that it's scored per Paragraph 3 (Blue Can thus not Red Unprocessed) but not scored per Paragraph 1 (Blue Can +6). Unprocessed is anything that's not scored; not anything that would not otherwise be scored.


That said, there's still nothing that legally tells you which one to score.
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Unread 04-04-2015, 12:33
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Re: Human Player Feats

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Originally Posted by Siri View Post
That said, there's still nothing that legally tells you which one to score.
Ah. I think I understand the problem.

If I scored the BLUE LITTER in the SCORED RC on a BLUE PLATFORM, then the RED LITTER thrown on it is UNPROCESSED LITTER because it isn't scored (1-LITTER per RC), but IS fully contained by the BLUE side of the field.

However, if I scored the RED LITTER on the SCORED RC on a BLUE PLATFORM, then the BLUE LITTER that was in the RC is BLUE UNPROCESSED LITTER on the BLUE side of the field, worth ZERO points.

I think a Q&A should clarify whether your own alliance's LITTER takes precedence for scoring over the opposing alliance.
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Unread 04-04-2015, 14:11
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Re: Human Player Feats

Quote:
Originally Posted by Siri View Post
Not quite true: there's actually nothing in the rules that tells you which one to score as Can processed. (There was in fact a blue litter there.) We ended up scoring both: Red as unprocessed and Blue as Can, but from a rules perspective Red as Can and Blue as nothing is just as valid. I'm waiting for Red to throw one on a scored Blue Can and then Blue to throw one there. That'll be fun.
What I was getting at was that if there wasn't another noodle on there, it was worth the 6 points. (The condition was unclear in the first post.)

And, as a matter of fact, the Ventura one was scored in exactly the same way. The blue-side refs consulted with the head ref on that one.
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