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Unread 23-03-2015, 14:09
jvriezen jvriezen is offline
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FRC #3184 (Burnsville Blaze)
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Defense comprimise ideas

In 2014, heavy defense resulted in lots of fouls, subjective ref calls, and overworked refs as well as robot damage.

In 2015, we have almost no defense, other than litter or maybe some can burgling at high levels of play.

I'd like to discuss ways that FIRST can add a strategic defense component to future games, but without the negatives of fouls, robot damage, overworked refs and so forth.

In past years, most defense involved one of three means: 1) robot to robot pushing/blocking, 2) Blocking shots, and 3) game piece starvation (2010, 2011, 2012, 2015--at high levels of play)

Are there OTHER creative ways that a defensive strategy component can be incorporated? By defensive strategy, I mean an allowable action by one alliance which will have a substantive effect on the other alliance's ability to score points.

I have a couple thoughts, but I'll hold off until I hear some other ideas.
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John Vriezen
FRC, Mentor, Inspector #3184 2016- #4859 2015, #2530 2010-2014 FTC Mentor, Inspector #7152 2013-14
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