Go to Post i met ANDY BAKER and D.J... they are awesome! - Arefin Bari [more]
Home
Go Back   Chief Delphi > FIRST > General Forum
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
 
 
Thread Tools Rating: Thread Rating: 2 votes, 5.00 average. Display Modes
Prev Previous Post   Next Post Next
  #2   Spotlight this post!  
Unread 30-03-2015, 11:58
Green Potato Green Potato is online now
Registered User
AKA: Tory Farmer
FRC #0422 (Mech Tech Dragons)
Team Role: Tactician
 
Join Date: Feb 2015
Rookie Year: 2009
Location: Richmond, VA
Posts: 56
Green Potato is a glorious beacon of lightGreen Potato is a glorious beacon of lightGreen Potato is a glorious beacon of lightGreen Potato is a glorious beacon of lightGreen Potato is a glorious beacon of light
Re: Match Scheduling

Quote:
Originally Posted by K-Dawg157 View Post
I was thinking...

At the events, teams are randomly paired with other teams to create alliances and score as many points as they can. This means that some teams will get put with other teams multiple times, and other teams will never see that team.

This puts some teams at a disadvantage. If they never get matched with the best robot, there score will probably never be that good. So for the teams that were paired multiple times with that robot, their scores will be so much better, and if they are continuously paired with robots better than them, their ranking will actually be better than they deserve.

What I am proposing is to make the competitions so that each team gets paired with each of the other teams once No more, no less. Everyone is on the same alliance with all of the other teams at one point or another.

This would show the true value of the robot of the team instead of the possibility of a robot being carried into a high seed simply because of their alliance partners in Qualifications.

I realize this would result in longer competitions and scheduling would be more difficult, but that would be a true and fair representation of the robot instead of the robot's alliance partners.
Currently, there is an algorithm that decides match scheduling, at least for regionals, and it tries to do just that. However, minimizing repeated alliance partners / opponents is only second order sort behind maximizing time between matches. Also, I worry that for the larger events, it may be unreasonable to do so many matches, and scheduling would be difficult without a significant number of surrogates. Unsure how this works at districts, though, but I presume the algorithm is the same.
__________________
Everything that can go wrong WILL go wrong, except the things we expect to go wrong and actually plan for.
Reply With Quote
 


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 14:19.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi