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Unread 11-03-2003, 18:00
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TechnoKats 2003 Animation

To check out the 2003 TechnoKats Robotics Team animation click on one of the links below

Low Resolution

High Resolution

Also, please use this thread to make comments on our animation. Whether it be compliments or Constructive criticisim.
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Last edited by Austin : 11-03-2003 at 20:41.
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Unread 11-03-2003, 18:30
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Incredible detail!

only two things

1. It was kinda confusing, I caught it but I had to watch it twice to make sure.

2. No music?

Either way it was awesome.
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Unread 11-03-2003, 20:31
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Quote:
Originally posted by GilaHumanPlayer
2. No music?
True, music could have made it a LOT better... It's still really good though. I admire the detail work on the parts.

It would have been awesome to see some heat waves behind the jet, which can be easily accomplished with a particle emitter used as a map. Also, the plane looks like it was modeled quickly. Instead of using planes as the door, simply adding some depth and maybe some hinges and pneumatic door control (or whatever they use) would make the modeling aspect almost perfectt. Some more dirt on the plane and the parts shown would have been nice, such as the built up grease seen on moving parts... I'm just being a perfectionist though. We're still staying after school 3 days a week to perfect ours for show purposes.
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Unread 11-03-2003, 20:49
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I was on the animation team for Baxter Bomb Squad last year. I'm amazed to hear you guys talk about this like it's so easy. It was really hard for me, and I have great respect for anyone who tackles this challenge and even more respect for those who accomplish it so well like the tecchnokats have.
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Unread 11-03-2003, 23:31
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Quote:
Originally posted by Gope
I was on the animation team for Baxter Bomb Squad last year. I'm amazed to hear you guys talk about this like it's so easy. It was really hard for me, and I have great respect for anyone who tackles this challenge and even more respect for those who accomplish it so well like the tecchnokats have.
Oh, by no means am I underminding the feats overcome by the TechnoKats. I'm on the animation team as well, this year is my second... Our animation wasn't as good as theirs was, and for that I give them my highest respects. I'm simply stating things that could be improved upon in case they decide to perfect it for show purposes as we have done. It's not that easy, and that's why I'm here if they need help.
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Unread 12-03-2003, 01:39
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Quote:
I'm amazed to hear you guys talk about this like it's so easy.
You think animating is hard? You should try roboting! No offense to any of you animators, but building a robot is really hard and it gets brushed off quite often.
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Unread 12-03-2003, 07:31
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First the technokats animation was done quite well. I thought that it would have been a little bit better if you showed a couple more robot parts...but ohhh well. Good luck at the regionals.
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Unread 12-03-2003, 11:50
Tyler Olds Tyler Olds is offline
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Quote:
Originally posted by GilaHumanPlayer
You think animating is hard? You should try roboting! No offense to any of you animators, but building a robot is really hard and it gets brushed off quite often.
Rofl!!!!!!!!
You crack me up. Maybe what you need to understand is that a lot of teams (including mine) do not have engineers or professionals to help us. Two years ago I taught myself 3ds max with a Pentium II 400 mgz computer. From there I was able to raise my own team of what was 14 people (before others were needed for the robot) lets see assembly teams do that!
Trust me, I know how to do manufacturing, and I know 3d modeling programs. i have machined parts for our robot before, and I have seen programs and I know that it is not easy, we all put tons of work in. However you guys that build robots get most of the credit as we can see with the awards. But look at how many hours animators put in compared to people working on the robot! I was at the build every day working basically every hour that I was there, I took it home and worked on it at 4 am and I busted my tail off.

Maybe you should try to animate before you go shooting off about how building a robot is so much harder. Oh, and if you can't tell, I took a lot of offense to that comment.
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Unread 12-03-2003, 14:21
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Quote:
Maybe what you need to understand is that a lot of teams (including mine) do not have engineers or professionals to help us. Two years ago I taught myself 3ds max with a Pentium II 400 mgz computer. From there I was able to raise my own team of what was 14 people (before others were needed for the robot) lets see assembly teams do that!

Hate to burst your bubble but our team is comprised of 13 students ranging in ages from 11-14. As we are a rookie team none of them had ever done any work with robots or animations before.

We have no engineers, and only 2 College Freshman with a total of six years of robot experience.

So I know exactly how much work it takes to put together an animation and a Robot without professional help.

So maybe next time you shouldn't "go shooting off" until you know the whole story.

I'm sorry, I'm done now.

Last edited by Eric Bareiss : 12-03-2003 at 14:25.
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Unread 12-03-2003, 14:39
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then what was the point of your post???????????? wait there wasn't one! especially to be put in an animators forum can i see your animation also????
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Unread 12-03-2003, 15:19
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Wow... Just wow, that was probaly one of the best animations that I have seen all year, the plane looks exaclty like it should, I like how you took parts from the robot, changed them slightly and gave them much cooler names, Excellent job, See ya at Nats
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Unread 12-03-2003, 16:04
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Quote:
Originally posted by The wheelman
Wow... Just wow, that was probaly one of the best animations that I have seen all year, the plane looks exaclty like it should, I like how you took parts from the robot, changed them slightly and gave them much cooler names, Excellent job, See ya at Nats
Thanx man. What's really cool about the part names is that if you look them up, they're totally authentic. They are the actual part names/numbers!

Also, just to settle the little, "which is harder, animation or building a robot?" What needs to be understood is that they are both very difficult and there is A TON of work that goes into both. I believe that they are pretty much equally difficult, just in different ways. btw, i am on both our animation and mechanical teams and do about an equal percentage of work on both, (many many hrs.) so I'm not commenting on anything that i do not have some experience with.

Lastly, remember what this thread is about: 45's 2003 animation, not any other animation, robot, or views on which is harder etc. Please start a new thread if you'd like to discuss any of those other things.

Thank you
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Last edited by Austin : 12-03-2003 at 16:09.
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Unread 12-03-2003, 16:17
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I must say that after seeing the technokats animation again...I was doubly impressed....nice job guys ...really.

Quote:
Originally posted by Tyler Olds
then what was the point of your post???????????? wait there wasn't one! especially to be put in an animators forum can i see your animation also????
amen. Whoever this gila human player is...shut it. Animation is the most disreguarded aspect of FIRST. While you make a robot...and you get credit on the field for it...what do animators get. Shafted in basically every way. We get no reckonition...and no respect...and usually ZERO funding. I'm fine with that, I've chossen to accpet that but honestly, why don't you try animation for a year. I will put down 100 dollars right now that you would reconsider your previous staement. I know that every animator on this forum will agree with me. It's not that roboteering is hard...it's that posts like yours have proven why there is no respect for the animation aspect of first.

P.S. If you think I'm over reacting then try animation for a year. I will put 100 bucks down that you'll change your mind. So if you want to disagree.....
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Unread 12-03-2003, 18:42
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nice animation , pure genius! i like the realism and how you kept it really simple unlike us we tried cramming so much in to 30 sec it didn't really come out the way our "mental picture" had it. anywayz it's our first year we got a lot to learn i'm just a 9th. also i like the rumble effect of the missle. But i think u should have showed more of the actual robot we didn't even see it.

as 4 the which is harder: i think their both pretty hard but 4 me animation was a lot harder cuz their werent any one really working hard on it full time. of course if you take it in 2 perspective their both pretty hard and require the same skills:
  • skill with the tools ur using
  • hard work
  • mountain dew or other keep awake beverage
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Unread 12-03-2003, 20:28
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FIRST: Teaching students today to build the weapons of tomorrow.

I like the satire.
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