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  #16   Spotlight this post!  
Unread 01-04-2015, 23:04
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Re: pic: FIRST Team 1987 Conveyor Output

Very impressive! I've only seen one conveyor belt robot in person and it didn't work nearly as successfully as yours.

On another note, even though the robot is fully autonomous, do you have driver operated controls in case something goes wrong?
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Unread 01-04-2015, 23:19
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Re: pic: FIRST Team 1987 Conveyor Output

Quote:
Originally Posted by Nuwanda View Post
Very impressive! I've only seen one conveyor belt robot in person and it didn't work nearly as successfully as yours.

On another note, even though the robot is fully autonomous, do you have driver operated controls in case something goes wrong?
We do! In fact, due to the complexity of the systems on the robot and the number of commands required to run it manually, we made an engraved button box with buttons and switches for each command for the driver to use.


Last edited by jgwentworth96 : 01-04-2015 at 23:25.
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Unread 03-04-2015, 21:44
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I did the math, and it looks like our 5 stack of 6, plus recycles bins and litter from a pro capper is worth 210 points. A third robot could build 2 stacks of 6 with recycle bins and litter using the landfill, this is worth an additional 84 points. Throwing the remaining 3 noodles from the human player adds another 12 points. This is the most ideal match imaginable for our team. Although the third robot could do more than 2 stacks, there would only be 2 remaining bins on the step for them anyway. This match totals a score of 306 points. This match is likely to never happen, the chances of getting a robot that can cap 5 stacks of 6 and then get another robot that does 2 landfill stacks with recycle bins and litter is near impossible. If this were to happen during a qualifying match, 40 points of co-op could be added.I l also did the math for highest possible score, and based on the points of field elements, the highest possible score in this game is 426, that would use every recycle bin, piece of litter and tote available to a single alliance, and a co-op stack. Feel free to correct me if I'm wrong.

Last edited by Levi Madden : 04-04-2015 at 11:11.
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Unread 03-04-2015, 21:49
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Re: pic: FIRST Team 1987 Conveyor Output

In case anyone wanted to see our CAD, we uploaded PDFs of all our parts here.

Last edited by Levi Madden : 04-04-2015 at 11:10.
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Unread 05-04-2015, 05:52
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Re: pic: FIRST Team 1987 Conveyor Output

Ours would no doubt love to do 2 tote 1 RC w/ Litter caps on top of all of those stacks! Only we'd have to cross the top 2 totes long across the short (perpendicular to the wall, and set well timed to your push out of the wall/next stack), from either side except the first -or end stack, RC's could be laid down or upright. Let us just hope to be in the same division. Looks like the push of stacks is quite smooth enough that stuff added on top would be very stable indeed.

Add a can stealer (or 2 ;-), and a wall builder the alliance will be. Win all 4 RC's(42X6=252cap yours+42 Stack our 1st one on the other platform, then just cap your wall out w/ 2 totes and littered RC's+3rd bot just 6 or more points?+they help litter the cans too=300+ Points?

Of course you cannot always count on winning all or even many of the eventual nuclear powered can wars, but it would sure be fun to try once.
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Unread 05-04-2015, 09:55
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Re: pic: FIRST Team 1987 Conveyor Output

All I can say is ... Wow, what a beautiful machine.

Very well done.
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Unread 06-04-2015, 02:08
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Re: pic: FIRST Team 1987 Conveyor Output

This is such a cool idea. Many people have said this game is too "warehousy", but I think you brought together many ideas from a warehouse that not many other teams thought of or have tried to build. When you think about it, warehouses use that stuff for a reason (making things more efficient, which they are). Keep rockin the efficiency! (Almost wondering if you have industrial engineers on your team

Kinda makes me think of the Robonauts 2013 full court shooter.
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