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Unread 07-04-2015, 16:53
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Re: A Recycle Rush Reflection

Quote:
Originally Posted by Siri View Post
(emphasis mine) I wonder what you mean by simplicity in this case. In terms of the minimalist engineering involved (e.g. minimum competitive concept), it's probably most complicated in modern FIRST history. On the other hand, the ceiling is lower in some ways. Can you pinpoint what exactly you liked about it and maybe how future games could bring a similar element?

Oh, and welcome to FRC!
I meant simple in the fact that most (if not, all) robots this year are similar in design. For me, I did not see too many designs that were unique (One exception being 2122 with their table for resting an RC). All designs have same/similar intake style and lift design. They all do the same thing except some are faster or more efficient. Of course there are other exceptions that I didn't name. One other dichotomy is that either your bot does landfill or feeder, and very few bots do both. I honestly do not know what I was necessarily expecting but I just feel that there wasn't room for uniqueness.

This lack of uniqueness makes the game simple because the task isn't too hard. It doesn't demand thinking outside of the box. All you need to do is stack something. No more, no less.

That being said, I still found the game very fun and I think it will be more exciting at Champs.
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