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#121
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Re: A Recycle Rush Reflection
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#122
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Re: A Recycle Rush Reflection
"No, I would like to see FRC continue progressing toward "sport" rather than "game". It is much more exciting for the spectator to see a simpler game played with strategy and skill than to see a technical task accomplished. There are plenty of science fairs, but FRC is becoming the true sport for robots."
I said the above last December. FRC sort of shocked me with the introduction of this new game, because I thought they were moving away from such things. I get why they did it, I think:
But, put me in the camp of moving FRC toward "sport" still. Long term, I think that is the niche that FRC best fills. Other events are better suited to the science fair/complicated game side. I'm not disappointed in RR, but that's because it has turned out to be more fun than I expected, and my expectations were pretty low. My team had a great time rising to the design challenge, and playing the game, and FRC is not at risk of losing 1339 as participants because of RR. But, if this is the beginning of a trend, and future games follow this pattern, we might reconsider. |
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#123
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Re: A Recycle Rush Reflection
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I've been really amazed by the general lack of understanding of the value of cans on short stacks. |
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#124
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Re: A Recycle Rush Reflection
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3 totes = 1 can on 1 tote 6 totes = 1 can on 2 totes 9 totes = 1 can on 3 totes 12 totes = 1 can on 4 totes 15 totes = 1 can on 5 totes 18 totes = 1 can on 6 totes Such a shame to see any uncapped stacks. |
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#125
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Re: A Recycle Rush Reflection
As a freshman, this game didn't seem that bad to me. Of course, it helps that I've never participated in any other seasons before but I still had tons of fun.
I feel like this game made it somewhat easier for me to help out with. I'm sure we can all agree on its simplicity and this actually made it relatively appealing to me. No, there wasn't that ecstatic gameplay I've seen from last year's YouTube videos but there was still a sense of teamwork where I felt like I could help in some way. Sure, go ahead and beat a dead horse. It's a boring game to watch but on the back end, it was (at least for me) a hell of a time to participate in and I can't wait for next year. |
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#126
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Re: A Recycle Rush Reflection
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Last edited by Citrus Dad : 07-04-2015 at 15:58. Reason: added all situations |
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#127
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Re: A Recycle Rush Reflection
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Oh, and welcome to FRC! |
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#128
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Re: A Recycle Rush Reflection
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However, this analysis makes a fundamental assumption that there exist alliances A, B, C, & D in the Semis who were capable of handling that quantity of game pieces to begin with. Maybe that's an easier data set to come up with - given the tote & container scores posted, which C & D alliances at what events would have benefited from more canburglaring. Again, not trying to say that canburglaring isn't absolutely critical for Champs - but rather trying to reflect on how design decisions are made early in the build season. |
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#129
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Re: A Recycle Rush Reflection
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I'm looking forward to seeing if and how many 300 point plus alliance totals we may see. |
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#130
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Re: A Recycle Rush Reflection
Can you elaborate on why you feel this way?
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#131
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Re: A Recycle Rush Reflection
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This lack of uniqueness makes the game simple because the task isn't too hard. It doesn't demand thinking outside of the box. All you need to do is stack something. No more, no less. That being said, I still found the game very fun and I think it will be more exciting at Champs. |
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#132
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Re: A Recycle Rush Reflection
This is a very difficult game. Watch videos of matches with combined scores under 30 points and you will understand where I'm coming from. There are quite a few of them.
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#133
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Re: A Recycle Rush Reflection
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I think you had a fun time because you students were prototyping a lot. Think about how many prototypes you went through. I remember your original tote lifter, I am very happy you continued testing to find a vastly superior design. Not to mention how many intake ideas were traded back and forth with 3476. Your CAD team worked very hard this year to make sure everything work as designed. I am glad everything came together so smoothly and simple. There were pitfalls along the way, your robot was vastly different before the intake was finished. The funny thing this game was anything but simple for robots, a lot of the tough stuff was in the details, intake geometry, space for the tote lifter, geometry of the tote lifter. A lot of the unique stuff is in the details. i am sure when our 2 robots are side by side each other sometime this summer your will notice a lot of similarities but also a lot key differences when you look up close. for one 3476 holds up a stack using a disc brake and you have a second set of pneumatically driven latches. These are 2 very different solutions to the same problem. If dig under the hood of most robots you will find plenty of outside of the box ideas. |
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#134
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Re: A Recycle Rush Reflection
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Jesse K: Quote:
Last edited by Citrus Dad : 07-04-2015 at 17:56. |
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#135
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Re: A Recycle Rush Reflection
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Or, will we finally see the values changed? Hmm... |
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