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Unread 21-04-2015, 14:52
Thad House Thad House is offline
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Re: Can Burglar Rules Questions

For the first question, the Q&A has ruled that crossing the plane with the intent to grab cans is strategic, and will be considered a red card. https://frc-qa.usfirst.org/Question/...cquire-the-bin and https://frc-qa.usfirst.org/Question/...-card-although

As for the second one, that one could honestly go either way.
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Unread 21-04-2015, 15:10
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Re: Can Burglar Rules Questions

Along the same lines I have a scenario to present:

Lets say both alliances have can grabbers, each with a fast one and a "slow" one, they line up the fast can grabbers against each other and the same for the slow ones. One alliance knows that both of their can grabbers are slightly slower and will lose the race. What's to stop an alliance from just (beyond the regular field set-up time limit) switching the bots in the last few seconds to split the difference and at least get two cans. Or in a similar scenario the faster alliance switches their bots to ensure they get all four cans.

Just something that was brought up in casual conversation, I doubt this situation will come up seeing as most can grabbers are within the general range of grabbing the RCs in <1s. Just an idea, and perhaps could see the matches be a lot closer against the fast grabbers.
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Unread 21-04-2015, 16:36
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Re: Can Burglar Rules Questions

Quote:
What's to stop an alliance from just (beyond the regular field set-up time limit) switching the bots in the last few seconds to split the difference and at least get two cans. Or in a similar scenario the faster alliance switches their bots to ensure they get all four cans.
The rules account for this. The higher seeded team must place their robot first. Yes, this is counter to what you would expect to be the advantage of being the higher ranked team.
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Unread 21-04-2015, 20:01
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Re: Can Burglar Rules Questions

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Originally Posted by Kevin Ray View Post
The rules account for this. The higher seeded team must place their robot first. Yes, this is counter to what you would expect to be the advantage of being the higher ranked team.
How does that work on Einstein. I would think there isn't a higher seed since it is the winners from all 8 fields. Random draw?
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Unread 21-04-2015, 20:05
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Re: Can Burglar Rules Questions

Quote:
Originally Posted by Jeanne Boyarsky View Post
How does that work on Einstein. I would think there isn't a higher seed since it is the winners from all 8 fields. Random draw?
Or whoever is on blue is assumed to be the lower seed. Either way works.
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Unread 21-04-2015, 20:51
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Re: Can Burglar Rules Questions

As quoted above, teams can ask to place red-blue-red-blue-red-blue. They must tell the head ref.

But let's go back to the original question in post 4 of this thread. After all robots have been placed, one or both alliances decide to shift positions. This could become a violation G10:
Quote:
G10 DRIVE TEAMS may not cause significant or repeated delays to the start of a MATCH.
VIOLATION: The offending ROBOT will be DISABLED
Specifically this point in the blue box following:
Quote:
C. being indecisive about where/how to position a ROBOT or Yellow TOTE
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Unread 21-04-2015, 21:42
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Re: Can Burglar Rules Questions

I was going to say no foul in scenario 2 based on teams not being able to force an opponent to receive a foul, but that rule seems to be missing this year though...
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Unread 21-04-2015, 16:15
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Re: Can Burglar Rules Questions

Quote:
Originally Posted by Thad House View Post
For the first question, the Q&A has ruled that crossing the plane with the intent to grab cans is strategic, and will be considered a red card. https://frc-qa.usfirst.org/Question/...cquire-the-bin and https://frc-qa.usfirst.org/Question/...-card-although

As for the second one, that one could honestly go either way.
Thanks for the response on scenario one, that is kind of the way we were hoping it would go. Scenario two is still interesting. Could someone attach a tether to a bin, and then let it get won, then pull it back at any point in the future of that match then?

Quote:
Originally Posted by Vupa
What's to stop an alliance from just (beyond the regular field set-up time limit) switching the bots in the last few seconds to split the difference and at least get two cans. Or in a similar scenario the faster alliance switches their bots to ensure they get all four cans.
From Section 5.1 of the game manual:
Quote:
If order placement of ROBOTS matters to either or both ALLIANCES, the ALLIANCE must notify the Head REFEREE during setup for that MATCH. Upon notification, the Head REFEREE will require ALLIANCES to alternate placement of their ROBOTS, starting with the Red ALLIANCE.
So, if blue was the slower alliance, it certainly seems that they could do that.
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