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| View Poll Results: Would you like to play another game without defense? | |||
| Yes |
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77 | 15.16% |
| No |
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431 | 84.84% |
| Voters: 508. You may not vote on this poll | |||
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#16
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Re: Do we want another game without defense?
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#17
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Re: Do we want another game without defense?
Yeah, but the lowest seed to make Einstein was 4 (and the rest were 1 or 2). And that 4 seed was 368 picking 359, so I wouldn't really call that a major upset. Unless the top seed had some major disaster (or the best landfill player in a human player saturated division was playing from #2) there wasn't very much stopping the top.
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#18
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Re: Do we want another game without defense?
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And there were definitely some upsets at the high levels - on Carson, the #1 alliance (lead by 254 The Cheezy Poofs) was eliminated in quarters and the #5 alliance went to Einstein. A tangled auto and a stack placed atop litter toppled another in the first round, and a robot fell over the second during auto - end of season. Once on Einstein, the other top alliance anticipated prior to CMP (148 Robowranglers allied with 1114 Simbotics) went down in semis - it was the #4 alliance that took the gold and the #5 that took silver. While I did not notice any 3/7 victories, I did see several 4/6 can splits which were won by the team with only four RCs. |
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#19
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Re: Do we want another game without defense?
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#20
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Re: Do we want another game without defense?
From a driver prospective, this game had defense. No there weren't any robots physically touching, but defense is stopping the other team from scoring. The first, obvious way to prevent the other team from scoring was the RCs on the step. If you could successfully obtain 3 cans from the step and score two of them (with the original 3 cans as well) you won the match. It's a defensive strategy. The other defensive method was noodle throwing. If you don't plan on using your 4th robot, you can pick a team who has a human player that can throw noodles. Getting a noodle stuck in an opposing robot could potentially disable a mechanism, and stack placements change depending on noodles on the field (look at finals match 2 I had to drop a stack of 6 with a can in front of the step because a noodle was in the way). So in my opinion, I believe this game does have defense, but I do like the full contact push the other robots away style of defense.
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#21
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Re: Do we want another game without defense?
I find that although this was a much more boring game, the robots became more exciting. 2014 had plenty of robot designs, but it was nothing compared to this year. Now for teams this is really exciting - I think I squealed when I saw 900's cheesecaked harpoons. However, for spectators this has less of an effect I think. The difference between a field with similar or varied robots is fairly negligible to someone who doesn't know much about FRC robots imo. Still, it was incredible to see so many different, unorthodox designs compared to other years. Not only that but these robots could win - they weren't simply gimicks (148 is the best example). I feel that the lack of defense/interfernce and multitude of game pieces/tasks really created an incentive for teams to think out of the box. In theory every game should do this, but it's definitely not easy.
On the other hand, this game could be really boring to watch. Every game trends towards being boring in the first few weeks then becoming insane on Einstein, but I feel this year that just wasn't the case. Week 1 and 2 events (especially districts, oh man) looked pretty much like this: a tote would be dispensed, a team would take 30 seconds trying to put it on the platform, and repeat (this was another issue: teams without a gamespec element were pretty much screwed). Many teams could make small stacks but that was about it. Einstein suffered a similar fate, albeit at a much higher tier. Each alliance would make 6 or 7 6-stacks in their own little areas, and there was very little variation between matches. The obvious exception is the can stealing battles: they were great to watch. Our 35 second tug-of-war in Archimedes playoffs was the best part of any match this whole season. Einstein was determined by who got the best can-stealing selections - this is why the 1023/2338 alliance got knocked out immediately; their can-stealers just weren't fast enough. And even then, the can-stealing created an arms race that becomes a little insane imo. Karthik said something at his seminar about how the minibot arms race a few years ago got to the point where teams were using dry ice to speed up their mini bots' motors. This arms race was probably less insane, but there was lots of surgical tubing involved still - a dangerous amount of potential energy. I feel this arms race wasn't as bad, but still could've created a disaster. Quote:
My post strayed a quite a bit from the actual lack of defense aspcect of this game (oops!) but I really can't cast a vote. At the beginning of the season I would've voted a definite "no", but after this year's metagame evolved to accomadate the lack of defense I just can't. But I also won't vote "yes", because that just presented a whole SLEW of problems this year. Last edited by AndrewPospeshil : 26-04-2015 at 17:24. |
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#22
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Re: Do we want another game without defense?
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Also, like others have said, the QA system for playoffs is another huge problem from this year but that's for another thread ![]() |
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#23
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Re: Do we want another game without defense?
I fell asleep during Einsteins and missed more than half of it. Part of that was sleep deprivation, but a lot of it was that the game was just that boring.
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#24
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Re: Do we want another game without defense?
I've always been a defensive-minded student/coach/alum (probably from watching too much football), so I disliked this year's game as a result. I felt it hurt mid-tier teams like my own that are typically not going to match powerhouses point-for-point, but have come close or beaten them by defensively sound strategy. It also seems to reduce the ferocity of the game and the interest level of the crowd.
So no, defense is important and we need it back. Last edited by dudefise : 26-04-2015 at 18:36. Reason: Wrong thread, oops. |
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#25
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Re: Do we want another game without defense?
Without defense at all, no.
With unrestricted defense, no WAY! The biggest problem with defense is that it has to be reffed--and that means that the refs have to make a judgement call on something that may or may not be a clear call. I kind of like the "protected zones" model of defense prevention: If you're HERE, you are safe from defense. If you're not here, you are a target. Provided, of course, that the definition of HERE is something that's easy to see... |
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#26
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Re: Do we want another game without defense?
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Making clear-cut rules would be nice, but it is incredibly difficult. Does damage constitute excessive force? If it does, then everyone's robots will be paper mache, and designed to take damage at the slightest blow and draw a foul. I think most would agree, though, that a full-speed charge into the extended arm of a robot that is not in a scoring position is excessive though, and with the variety of robots this becomes near impossible. I agree with the use of defensive zones, or even allowing goaltending, as possible compromise solutions. That said, nothing is quite as entertaining as full-force hits (with bumpers of course). Relaxing the bumper rules but bringing them back would help quite a bit. Perhaps a "bumpers at your own risk" rule with guidelines as to materials and precise construction, and then allowing teams to work out the areas of their robot that need to be bumpered. |
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#27
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Re: Do we want another game without defense?
I prefer the '06-'07 bumper rules, myself. They were quite simple: You could have "standard" bumpers, or not. If you had them, they had their own weight limit. If you didn't, that was your choice. And you could cover as much or as little of the robot as you liked. '08 and '09 weren't bad, either--there was a certain percentage of the perimeter that had to be covered (though '09 forced a trailer hitch to fit in the uncovered percentage... ouch).
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#28
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Re: Do we want another game without defense?
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#29
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Re: Do we want another game without defense?
I liked it, actually. It made the game more dependent on design/ strategy and less on luck. It also removed the need for bumpers. There was overall less human involvement, which was good thing IMO.
On the other hand it also removed a lot of luck from the playoffs (although champs did not disappoint in that area!). |
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#30
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I completely disagree. If you lost the can war you lost the match. Every single Einstein match was decided by cans. I think the fact that the match was decided in the first second ruined the competitive aspect of the game.
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