Go to Post Do give credit to the mentors, because they make you who you are. - Arefin Bari [more]
Home
Go Back   Chief Delphi > FIRST > General Forum
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
View Poll Results: What amount of Cheesecake should be allowed
No Cheesecake 13 3.21%
Replacements/spare parts 60 14.81%
Small Upgrades 137 33.83%
Large Upgrades 51 12.59%
New Component 78 19.26%
New Robot 66 16.30%
Voters: 405. You may not vote on this poll

 
 
Thread Tools Rating: Thread Rating: 3 votes, 5.00 average. Display Modes
Prev Previous Post   Next Post Next
  #33   Spotlight this post!  
Unread 01-05-2015, 17:52
Rachel Lim Rachel Lim is offline
Registered User
FRC #1868 (Space Cookies)
Team Role: Student
 
Join Date: Sep 2014
Rookie Year: 2014
Location: Moffett Field
Posts: 239
Rachel Lim has a reputation beyond reputeRachel Lim has a reputation beyond reputeRachel Lim has a reputation beyond reputeRachel Lim has a reputation beyond reputeRachel Lim has a reputation beyond reputeRachel Lim has a reputation beyond reputeRachel Lim has a reputation beyond reputeRachel Lim has a reputation beyond reputeRachel Lim has a reputation beyond reputeRachel Lim has a reputation beyond reputeRachel Lim has a reputation beyond repute
Re: Cheesecake: How far is too far?

I guess I should have said that in 2014, I didn't see cheesecaking define the game or the strategy the way I've seen it happen in 2015. I don't think modifying robots to make them more competitive, either in quals or elims, was the major issue this year. I believe (from what I've heard) that it was that those teams were basically just their cheesecake, so being an easy platter was more desirable than trying to contribute individually. Then again, it could have just simply been that I had nothing else to compare 2014 to until this year.

It seems that we needed Recycle Rush to really figure out just how large a role cheesecaking can play.
It seems that we needed the modified response to Q461 to figure out that maybe the original response had its advantages.

I still believe that if we replayed Recycle Rush with the original Q461 response (or something similar), teams would find a way around it because cheesecaking would still be necessary. There would be some other debate about this. I also believe that if we replayed another game where it wasn't as necessary, we would see it, but it wouldn't be as defining a factor.


This has been an interesting discussion, and one I've definitely learned from. If I was to rewrite my first post, it'd probably be:

Design a game that requires cheesecaking to win, put some rules in to try and prevent it, and it will still happen.
Design a game that doesn't require cheesecaking to win, put some rules in to try and prevent it, and it won't happen much.
Cheesecaking here used to refer to the need to put an entire mechanism on to win or something to that extent, not to smaller modifications

Rules define how far a strategy can be taken, but the game defines what strategy is needed.
Reply With Quote
 


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 07:38.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi