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Unread 06-05-2015, 18:03
Andrew Lawrence
 
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How would you design "Not Recycle Rush"?

This is just something of my own curiosity that I thought I'd ask the community about. If you were to design your own FRC game with some of the same design constraints as Recycle Rush (ie. Robots built for RR could play new game with little to no modification), what would it be? How would you use some of the already existing aspects of the current game to make a more enjoyable new one?

This is all hypothetical of course, but it's a thought that's come up that seems like an interesting question to ask others.
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