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#46
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Re: paper: 2015 IRI Rule Changes
Quote:
However, meta-reasoning aside, the straightforward reason for IRI rules changes remains what it has been for many years, and it is probably the best reason I have for going to IRI as often as I am able to: we get to play and see a better game. Quote:
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#47
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Re: paper: 2015 IRI Rule Changes
I think these rule changes are great. In fact we are likely to adopt several of them at our CRC (China Robotics Challenge) in August
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#48
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Re: paper: 2015 IRI Rule Changes
It does, however, mean that we won't get to see 1114's harpoons in a competition match...
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#49
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Re: paper: 2015 IRI Rule Changes
well, they could still use two of them...
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#50
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Re: 2015 IRI Rule Changes
Quote:
Could you clarify this a little bit? Are teams able to place the RCs in any orientation? (for example: up right, sideways, upside down) Can the RCs start the match touching a robot? In particular, can they start supported only by the robot? If they do have to start in contact with the floor or another game piece, can they be partially supported by a robot? If they cannot be partially supported by the robot, can the robot be partially supported by the RC? (for example: A canburgler resting on the RC) 4039 appreciates all the hard work you and others have put into making IRI a world-class event, and we're eager to finalize some plans we have to make ROY G BIV even more competitive. |
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#51
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Re: paper: 2015 IRI Rule Changes
In general, you can put them where you want (within the limits above), in any orientation you want.
However, the rules for the extra RCs are different from the 3 already on the field. so let us think about how to word this. |
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#52
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Re: paper: 2015 IRI Rule Changes
Would you consider the rule changes that BattleCry will be trying this weekend?
They are removing some totes from the landfill to create space on the step to score more points with the golden totes. An interesting permutation. BattleCry Rules of Engagement 1. Bonus Circle (“BC”) End Game Opportunity: Two 12-inch circles marked as “BC” will be attached to the step for each QUALIFICATION match. Each circle has a designated color (red or blue). Bonus Points will be scored based on the color of the dot, not based on the alliance of the robot who placed totes on that dot. AT THE END OF THE MATCH: An alliance will be awarded 10 bonus points for EACH yellow tote in contact with their color BC or solely supported by a tote in contact with their color BC at the end of the match. NOTE: The BCs do not affect how or when the COOPERTITION STACK or SET are scored by referees. They will be scored per 3.1.2.2. This alteration provides for an opportunity for alliances to compete for the Co-opertition totes to gain more points. Heck, if you made it 20 points per golden tote things could get crazy. Imagine two teams on opposing alliances battling for the co-opertition stack after the 5-second time limit. Waiting to place them on a scoring circle before time expires, while the other alliance tries to knock them down........ |
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#53
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Re: paper: 2015 IRI Rule Changes
Checked out IRI changes last week. Seems like really good changes but also really game altering. Taking away bin wars now eliminates any defense what-so-ever that was in the game. Disappointing but good at the same time I think. Can't wait to be there with my team. Good luck to all in the off season.
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#54
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Re: paper: 2015 IRI Rule Changes
Quote:
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#55
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Re: paper: 2015 IRI Rule Changes
Was this question ever completely answered?
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#56
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Re: paper: 2015 IRI Rule Changes
As far as I know, Chris hasn't mentioned anything more elaborate than this:
Quote:
I'm sure the IRI committee have been busy with the huge task of the invite list, and now that's finished, I expect that we'll get an answer relatively soon. |
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#57
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Re: paper: 2015 IRI Rule Changes
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(This is why we don't try to lawyer the rules against their obvious intent. It makes some otherwise-legal designs illegal.) |
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#58
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Re: paper: 2015 IRI Rule Changes
I think the intent was to give each team shot at two of the recycling containers on the step. Dividing the step in half is really the best way to do this, to prevent 610 and 1024 (for example) from colliding in the middle of the step.
In this case I feel the clarification was necessary to prevent teams from building blocking devices. Quote:
1024 could just only use one arm. 610 could remove half their arm and move the robot over a bit and that might work, but they may need to remove part of the structure so that it doesn't break that boundary plane. |
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#59
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Re: paper: 2015 IRI Rule Changes
From 2.3.1: Totes
Quote:
12 + (2*28) + (2*42) 12 + 56 + 84 = 152 Last edited by Poseidon5817 : 03-06-2015 at 20:25. Reason: Selected too soon. |
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#60
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Re: 2015 IRI Rule Changes
Quote:
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