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#31
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Re: What will you be developing during offseason?
Our teams is completely overhauling the scouting program. No more words needed.
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#32
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Re: What will you be developing during offseason?
Team culture
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#33
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Re: What will you be developing during offseason?
The Robolions will be attempting to build a T-shirt shooter for football and basketball games, we also will be doing a rookie only built prototype (with help) for recycle rush. We are also planning on messing around with some mecanums and a swerve prototype.
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#34
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Re: What will you be developing during offseason?
I have several project ideas lined up:
1) Custom Controls for the Driver Station. Hopefully we didn't misplace our TI Launchpad (why did they phase out PSoC support?) 2) Code Bootcamp. Teaching the kids Git, Java, and vision code. 3) Kinect. Try and get a nice framework built for autonomous (the DS doesn't support it directly anymore as far as I can tell). 4) Consolidate ALL the data Last edited by Philip Arola : 02-06-2015 at 17:50. |
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#35
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Re: What will you be developing during offseason?
All these people making spline generators and such...I'm working on making a collection of programming resources as well as teaching the newer programmers how to use things like Git and what control loops are. On the topic of control loops, I’m trying to find a solution to how hard it is to tune control loops for someone who doesn't really know much about them. (read as the simplest control loop possible while maintaining the same functionality as PID)
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#36
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Re: What will you be developing during offseason?
This was the topic of last night's meeting. About half the team worked on planning business-side developments, half technical. I led the technical discussion. Our projects will be to
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#37
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Re: What will you be developing during offseason?
Our software team will be working on upgrading the CCRE further!
We have plans that involve version 3.0.0 sometime this summer, which will involve a lot of redoing our APIs to reflect the lessons that we've learned over the past two years. Also, major things like a control rebinding subsystem for the Joysticks, a continuous-integration setup (probably on Travis), more unit tests for the core framework, binary releases in addition to source releases, and Eclipse plugins for easy installation and updating. Not sure whether we'll get that all done, but hopefully a significant chunk of it! |
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#38
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Re: What will you be developing during offseason?
I'm very interested in ToastAPI and will be experimenting with it.
I am also working on starting a new FRC documentation project, to improve and write new documentation for FRC programming (and more). |
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#39
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Re: What will you be developing during offseason?
We've been working on modifying our 2015 robot for consistency among other things before we head into the offseason.
We've also got a project to monitor the health of our batteries, and possibly view the data online if we need to. |
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#40
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Re: What will you be developing during offseason?
Finalizing ArduRIO,implement safety protocols, finish can jaguar library. Maybe implement can talon if I can get my hands on one.
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#41
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Re: What will you be developing during offseason?
Ways to raise money for our program. Our state grants are expiring and despite numerous hours put into sponsorship and grant proposals to corporations that support other teams or STEM education in general, we have garnered only rejection letters. Efforts to raise money locally are difficult at best as we have a population of 2,361 (2013) and an estimated per capita income in $17,964 (2012).
Our "build tools" are nothing more than a few hand tools and a sawzall. We still use the original 2go pc from our rookie year (2014) and I've learned it doesn't perform well with a bot mounted camera for real time imaging. Procuring better tools and a more powerful laptop is high on our priority list. I am not an educator. I work a full time job (while raising two kids of my own), I am the only adult in the program and Recycle Rush was my rookie season. I'd like to expand my teams knowledge to include use of sensors (distance and vision) and develop a solid autonomous programming base. Can anyone recommend a fun and inexpensive project list we can retrofit our bot with to build proficiency with sensors? My personal offseason objective is to build a better knowledge base in engineering and programming. We use Labview. Can anyone recommend resources to further that objective? A crash course for a rookie coach/mentor? Thanks for your help |
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#42
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Re: What will you be developing during offseason?
Quote:
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#43
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Re: What will you be developing during offseason?
Thanks Gus. OUr field will be limited to the basketball court but I like the idea of 2 teams with competing codes!
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#44
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Re: What will you be developing during offseason?
I was planning on submitting a Siemens research document about an idea I had called Universal Scripting Syntax (or uss for short), based upon a trileveling system with intraexchangeable grammar off of a ANTLR4 core, but the lack of motivation I've had recently is a killer.
(Using the first person here since our team has had two programmers in the past six years )If I end up messing with something past work than I'll do a miniature version of said system specifically for auton |
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#45
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Re: What will you be developing during offseason?
And you guys have done an incredible job of it. Congrats on the win at TRI and we'll see you at IRI!
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