Go to Post Of course I'm not an admin, so this opinion is worth about as much as a disco record or AOL Free Trail CD. - PayneTrain [more]
Home
Go Back   Chief Delphi > FIRST > General Forum
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
 
 
Thread Tools Rate Thread Display Modes
Prev Previous Post   Next Post Next
  #7   Spotlight this post!  
Unread 03-07-2015, 15:25
EricH's Avatar
Happy Birthday! EricH EricH is online now
New year, new team
FRC #1197 (Torbots)
Team Role: Engineer
 
Join Date: Jan 2005
Rookie Year: 2003
Location: SoCal
Posts: 19,780
EricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond repute
Re: Rules for a casual pick-up robotics game

Just as a suggestion, I would have a diameter or radius measurement on the circle, as well as the circumference. For some reason those are a lot easier to measure/mark. (Convenience, not particularly required.)

I would also have some minor questions on items that--for some reason--get stuck in between the two circles, if neither human nor robot can enter them. Simply: How do they re-enter play? But... I would advise a simple solution of a long-ish hook, and 1 HP per alliance at any time being the "designated retriever" of any item in that area, to either pull the item to the HPs (ball) or push it back into play (flag).


And one final item: If an alliance happens to drop one or more of their flags into the goal, is the flag in question considered as cleared or in that alliance's sector? Just a *bit* of a loophole that I can see pretty clearly, could have an impact on gameplay.
__________________
Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons

"Rockets are tricky..."--Elon Musk

Reply With Quote
 


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 00:16.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi